Search found 37 matches
- Wed Jul 22, 2015 11:58 pm
- Forum: Bug reports
- Topic: Too Close to town?
- Replies: 8
- Views: 1150
Too Close to town?
No matter where I go on the map... when I try to place a building it tells me i'm too close to another town. I have tried starting new games, re downloaded the game several times. Removed myself from Experimental version just in case... still unable to place anything. I haven't seen anyone else post...
- Fri May 10, 2013 4:21 am
- Forum: Gameplay
- Topic: Can't make "Katana-extended, Catan No.4"
- Replies: 14
- Views: 4176
Re: Can't make "Katana-extended, Catan No.4"
What is the highest weapon damage obtainable through crafting? I have yet to mess around with it, was wondering how much better crafted are vs looted/store bought.
- Thu May 02, 2013 1:16 am
- Forum: Gameplay
- Topic: White guys (dead cats?) location?
- Replies: 12
- Views: 4536
Re: White guys (dead cats?) location?
I think the Dead Cats control the city of Clownsteady, which is one of the smallest cities in the game, to my knowledge. It's still tougher than a patrol, for sure, but nowhere near as tough as taking on the city of Catan. Actually I think the romans control clown. odd I have cats at the gates in m...
- Thu May 02, 2013 12:38 am
- Forum: Gameplay
- Topic: Combat skill and backpacks
- Replies: 6
- Views: 2158
Combat skill and backpacks
I read in one of the posts (can't find it to put this in) that some one was using the trader back pack for the -10 combat skill, so they would have an easier time leveling it. Anyone else do this? is it proven to work or just a myth? The only difference I have noticed so far, is I get my ass kicked ...
- Tue Apr 30, 2013 1:31 am
- Forum: General
- Topic: Dual weapons?
- Replies: 6
- Views: 2106
Dual weapons?
I noticed that some NPC's have two swords in their primary weapon slot. do you do more damage having more than one weapon equiped?
- Mon Apr 02, 2012 10:14 am
- Forum: Gameplay
- Topic: Martial Arts skill. Sword vs hand?
- Replies: 103
- Views: 59411
Re: Martial Arts skill. Sword vs hand?
i don't think i have seen a movie or game where there is a huge karate fight, that sounds like the funiest thing though :lol: (don't ask me why "Big Trouble in Little China", especially the battle between the "Chang Sing" and the "Wing Kong" in the first few minutes. ;...
- Mon Apr 02, 2012 10:11 am
- Forum: Gameplay
- Topic: Just got this, a few questions
- Replies: 15
- Views: 3618
Re: Just got this, a few questions
I've read a bit of complaint posts from a few users about the game, and what is annoying and what isn't. . Where are these "Complaint posts"? :shock: This game is in Alpha, with one Dev. Some fail to realize this for some reason. If people are complaining about a game in its Alpha stages ...
- Sat Mar 31, 2012 5:29 pm
- Forum: Gameplay
- Topic: Games awesome, full of potential...but
- Replies: 3
- Views: 1418
Re: Games awesome, full of potential...but
1.use a medkit
2. hit fast forward
3. go in hte kitchen and make a sammich.. -51 you will be sitting for a while
I have made many sammiches since i bought this game lol
2. hit fast forward
3. go in hte kitchen and make a sammich.. -51 you will be sitting for a while
I have made many sammiches since i bought this game lol
- Tue Mar 27, 2012 9:47 am
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604420
Re: What do you want next?
Glad to see Chris is alive. I was worried he was kidnapped by the taliban or something 
- Tue Mar 20, 2012 2:16 am
- Forum: Gameplay
- Topic: Martial Arts skill. Sword vs hand?
- Replies: 103
- Views: 59411
Re: Martial Arts skill. Sword vs hand?
Introduce the "Dodge" Skill and Kungfu will be strong in this game.
Loot
I launched a raid on the trading post north of Clowntown. After murdering several caravan guards in front and killing the few shop guards. I proceeded to rob the shop keeper, After looting all his trade goods i realized he had 50,000 kats. Only 1 problem i couldn't find a way to take them from him. ...
Re: Damage
Vivoune wrote:aka Stun damage.
Wow i am getting stunned alot
- Sat Mar 10, 2012 3:35 pm
- Forum: Bug reports
- Topic: Core.Exe
- Replies: 3
- Views: 1230
Re: Core.Exe
Nothing in crashdump. I just had the crash happen to me again and looked in the file contains 0kb of info. Only happens in fast forward mode, freeze then the game just shuts off.
Damage
When i get hit for "0 (15)" damage. Why is the 15 in brackets?
- Sat Mar 10, 2012 7:26 am
- Forum: Bug reports
- Topic: Core.Exe
- Replies: 3
- Views: 1230
Core.Exe
Hi,
Every once in a while i get a "Core.exe" crash. Generally happens when i run long distances with fast forward on and hit a loading zone. This due to one of my cores going stupid? no clue what a core.exe is
Every once in a while i get a "Core.exe" crash. Generally happens when i run long distances with fast forward on and hit a loading zone. This due to one of my cores going stupid? no clue what a core.exe is
Re: +10
toaster Assassin wrote:This.Vivoune Said: This.
What is this?
This = agreement?
This = acknowledgement?
This = ?
What is this before me?![]()
I am confused?
This = made me laugh
- Fri Mar 09, 2012 5:10 pm
- Forum: Gameplay
- Topic: Ragdoll fun
- Replies: 3
- Views: 1400
Re: Ragdoll fun
AS you deliver the fatal blow a few last twitches as they die. Would be epic especially if its revenge time!
- Fri Mar 09, 2012 2:41 pm
- Forum: Gameplay
- Topic: Ragdoll fun
- Replies: 3
- Views: 1400
Ragdoll fun
So, im running around pulling bandits on to Paladin squads when the coolest "glich" happened. Naturally the group of Dust Bandits I brought to the Pallys got stomped badly, half of them went flying in the air upon getting knocked out. The cool part is half of the bandits as they bled out, ...
- Fri Mar 09, 2012 11:10 am
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604420
Re: What do you want next?
All i ask is that, when you implement the ability to build citys. They need to be super expensive or hard to get. Sandbox games get old when there are no long term things to look forward too. Not too sure how much attention building things will get Dev wise. I would like to build every piece of my c...
- Fri Mar 09, 2012 1:15 am
- Forum: Feature Requests
- Topic: Suggestion - Game mechanics: Scout
- Replies: 5
- Views: 1337
Re: New feature - Game mechanics: Scout
I have to disagree, the game is well worth it, $10 isnt much. I look at it as a small investment, in a game with huge potential.
Looks like this game will be highly moddable similar to M&B. If your suggestions don't end up in the vanilla game i'm sure they could end up in a mod at one point.
Looks like this game will be highly moddable similar to M&B. If your suggestions don't end up in the vanilla game i'm sure they could end up in a mod at one point.