Search found 13 matches
- Tue Oct 11, 2016 2:00 pm
- Forum: Bug reports
- Topic: [0.93.28] Defocusing the window causes lag
- Replies: 0
- Views: 383
[0.93.28] Defocusing the window causes lag
Noticed this after one of the recent patches, when the game loses focus one way or another, getting back into the game leaves me with large amounts of input lag, causing my cursor to move well after I moved my mouse and my inputs to be heavily delayed. As a multiple monitor user, I can barely play t...
- Mon Oct 10, 2016 11:56 am
- Forum: General
- Topic: Final Feature Plans
- Replies: 49
- Views: 201678
Re: Final Feature Plans
Shame the robotic limb replacements are a no-go (maybe a modder can rig the skeleton model somehow to make this a thing), but very happy to see the final list for the game.
Keep up the great work, been following the title since the alpha hit steam, and enjoy every update
Keep up the great work, been following the title since the alpha hit steam, and enjoy every update
- Mon Sep 26, 2016 2:16 pm
- Forum: Bug reports
- Topic: Bags loses stack ability?
- Replies: 5
- Views: 1030
Re: Bags loses stack ability?
Noticed this myself, hitting arrange will stack them but you can't manually stack them.
- Mon Sep 26, 2016 9:21 am
- Forum: Feature Requests
- Topic: Craft an item indefintely
- Replies: 4
- Views: 666
Craft an item indefintely
Would love to be able to set my cooking stoves to constantly make chewsticks without me needing to keep adding them to the queue every hour or two of play, would also be great for automating production of weapons and armor for sale
- Mon Sep 26, 2016 8:59 am
- Forum: Bug reports
- Topic: Characters won't eat greenfruit or get food with it
- Replies: 2
- Views: 661
Characters won't eat greenfruit or get food with it
Almost lost a chunk of my base to this while a party was out raiding, characters won't eat Greenfruit from their inventory, and if they have it on them, they won't seek out food when they're hungry.
Not good to watch your people starve to death with pockets full of food :X
Not good to watch your people starve to death with pockets full of food :X
- Mon Aug 01, 2016 5:24 am
- Forum: General
- Topic: new load times for 93.7 Rock!
- Replies: 7
- Views: 2919
Re: new load times for 93.7 Rock!
With a squad size of 80 I was amazed it was up and running as fast as it was, I don't know what black magic was used in this update, but I'm impressed 
- Mon Aug 01, 2016 5:23 am
- Forum: Bug reports
- Topic: 0.93.7 Bugs
- Replies: 4
- Views: 907
Re: 0.93.7 Bugs
Can confirm all of these.
The closed gate but seems to fix itself when you rebuild the navmesh USUALLY, but there's still the occasional scenario where that doesn't work.
The closed gate but seems to fix itself when you rebuild the navmesh USUALLY, but there's still the occasional scenario where that doesn't work.
- Mon Aug 01, 2016 5:21 am
- Forum: Gameplay
- Topic: Safest Region to build Base?
- Replies: 15
- Views: 4923
Re: Safest Region to build Base?
Either around the Hub or near Hive territory (check to make sure there are no Beak Thing nests around) Go too far east of the Hub and you'll be dealing with Dust Bandit raids frequently, which can be a nightmare until you get defensive turrets built. I'm stationed there, but I also have multi-barrel...
- Wed Jul 20, 2016 4:36 pm
- Forum: Feature Requests
- Topic: Defend Location (Bodyguard a building!)
- Replies: 5
- Views: 1833
Defend Location (Bodyguard a building!)
Would love to be able to set a character to essentially bodyguard a building, but with a bit of a boosted radius to it.
Would be fantastic for guarding farming areas, towers with turrets on top, etc.
Would be fantastic for guarding farming areas, towers with turrets on top, etc.
- Mon Jun 27, 2016 4:22 am
- Forum: Bug reports
- Topic: Peaking Music
- Replies: 0
- Views: 423
Peaking Music
I'm not quite sure which song it is going off the soundtrack (thought it was Kenshi, but it has more of the ambient humming to it), I hear it when I'm in the Tar Sands, the hums get so loud in the game that it actually gets a bit distorted. Simple fix, just need the music's levels toned down by a sm...
Re: 0.92.x!
Noticed I've been getting attacked a ton by hungry bandits in the tar sands, many turret gunners are pretty damned quick on the trigger now :p
Everything else in the update after the knockout glitch fix feels great
Everything else in the update after the knockout glitch fix feels great
- Tue Jun 21, 2016 4:28 pm
- Forum: Bug reports
- Topic: Importing is Causing Mass NPC Disappearances.
- Replies: 13
- Views: 2154
Re: Importing is Causing Mass NPC Disappearances.
There is a workaround... after you do an import, go to the kenshi save game folder, and then the zone folder, and delete all zones and tiles except for your own outpost zone. if you delete that your outpost will disappear. Its best to identify what zone/tiles your outpost is in and delete everythin...
- Tue Jun 21, 2016 4:13 pm
- Forum: Feature Requests
- Topic: Suggestions for new Starts
- Replies: 0
- Views: 333
Suggestions for new Starts
Have a bunch floating around in my head, figured I'd write them down here :) "Lucky Bastard" Description: You wake up tied to a pole in the middle of the fog, your legs absolutely destroyed by cannibals. Lucky for you a wandering mercenary squad spotted you and killed them off, but you kno...