Search found 2 matches
- Fri Jul 15, 2016 12:29 am
- Forum: Bug reports
- Topic: [0.93.4] Pathfinding/Routing Issue
- Replies: 0
- Views: 235
[0.93.4] Pathfinding/Routing Issue
First post; quickly scanned to see if there was a topic on this already: I imported save, unlocked gates in town to let a small squad out to Blister Hill. I set them to stand just outside my gates, where they subsequently took to their own whims and booked it North! No idea why, couldn't cancel move...
- Fri Jul 15, 2016 12:21 am
- Forum: Bug reports
- Topic: [0.93.4] (Exploit) Backpack Muling
- Replies: 8
- Views: 1432
Re: [0.93.4] (Exploit) Backpack Muling
I think an easy fix here would be a logic barrier? Say a backpack of any kind may only be placed in another backpack if it is empty. This would make sense from a physics and weight perspective. And I know when I've sent a person to town to purchase backpacks for others, I follow this idea to load em...