This is awesome!
But what's broken about wall building? The things that come to mind are that if walls terminate on terrain people/enemies can sometimes walk around them. And also that sometimes creatures spawn inside the walls, which sucks.
Search found 4 matches
- Sat Oct 22, 2016 8:08 pm
- Forum: Gameplay
- Topic: Skeleton settlers
- Replies: 2
- Views: 720
- Sat Oct 22, 2016 7:44 pm
- Forum: Gameplay
- Topic: Is it possible to get faction leaders to join your squad
- Replies: 5
- Views: 1518
Re: Is it possible to get faction leaders to join your squad
Bleep, how do you catch those high level guys? I've been trying to capture a named skeleton from Mongrel. Do you just have to attack in broad daylight, knock the target out, and be prepared to carry the target/run away from the entire town guard?
- Wed Oct 19, 2016 3:14 am
- Forum: Gameplay
- Topic: The mistake of capturing an inquisitor
- Replies: 4
- Views: 1360
The mistake of capturing an inquisitor
So, my gameplay story! I have a little tower filled with cages. I started as a wanderer, started trading, and worked my way up to the squad cap of 30/30 with a pretty big city going. But my fighters are all under level 30 attack/defence. My plan is to capture high-level enemies in the tower, give th...
- Wed Oct 19, 2016 2:58 am
- Forum: Gameplay
- Topic: need a more prominent indicater on when its safe to enter a
- Replies: 6
- Views: 1328
Re: need a more prominent indicater on when its safe to ente
Yep, this sucks. Maybe if the door has been left open they politely shoo you away at first, instead of straight out attaching you when it's 23:00 and they forgot to close the door.