I will have to get a screen of it. If I select a unit the panel for the orders button disappears. Not black just disappears.Clawdius Talonious wrote:I've never heard on anyone having a similar issue, could you post a screenshot or elaborate? Does it simply black out the panel, or constantly show the build menu?
Search found 28 matches
- Tue May 07, 2013 3:13 am
- Forum: Bug reports
- Topic: Orders Panel doesn't display.
- Replies: 2
- Views: 534
Re: Orders Panel doesn't display.
- Sat May 04, 2013 7:05 pm
- Forum: Bug reports
- Topic: Orders Panel doesn't display.
- Replies: 2
- Views: 534
Orders Panel doesn't display.
Any time I select a single unit or more the Orders panel doesn't display.
I have also removed any mods and it still happens.
I have also removed any mods and it still happens.
- Sun Apr 14, 2013 8:57 pm
- Forum: Modding
- Topic: [CONCEPT] A more fitting GUI
- Replies: 22
- Views: 16394
Re: [CONCEPT] A more fitting GUI
I really like the look of it. Great job!
- Fri Mar 29, 2013 7:47 pm
- Forum: Modding
- Topic: [GUI MOD] Flat Dark Theme
- Replies: 7
- Views: 4104
Re: [GUI MOD] Flat Dark Theme
Thanks!neronix17 wrote:Good to see the interface can be re-textured easily, the only thing that truly bugged me about vanilla is that the interface just doesn't fit the game at all. You've done a subtle yet fantastic change to it.
- Thu Mar 21, 2013 11:08 pm
- Forum: Modding
- Topic: [GUI MOD] Flat Dark Theme
- Replies: 7
- Views: 4104
Re: [GUI MOD] Flat Dark Theme
Can't wait to see it.Mattk50 wrote:I really like what you did with it, but it isnt red. I will now mod your mod to be red.
- Thu Mar 14, 2013 5:31 pm
- Forum: Modding
- Topic: [GUI MOD] Flat Dark Theme
- Replies: 7
- Views: 4104
Re: [GUI MOD] Flat Dark Theme
Thanks.Sydious wrote:Hey man, nicely done. Just a query though, What ratio is ur monitor set at. Cos I see 11 guys in the top row of squad. I only ever get 9.
I run windowed at 1920x1080
- Wed Mar 06, 2013 2:11 am
- Forum: Gameplay
- Topic: 3. Don't build your gates and walls facing outwards.
- Replies: 5
- Views: 2009
Re: 3. Don't build your gates and walls facing outwards.
Ah thanks for the reply!
- Wed Mar 06, 2013 1:20 am
- Forum: Gameplay
- Topic: 3. Don't build your gates and walls facing outwards.
- Replies: 5
- Views: 2009
3. Don't build your gates and walls facing outwards.
3.Don't build your gates and walls facing outwards. I'll have to invent some code to auto-detect this and turn them around. What position is considered facing outwards? I have built some walls and I noticed they have one side higher then the oppisite side. Should the high side face out, or the low ...
- Sun Mar 03, 2013 6:09 pm
- Forum: Gameplay
- Topic: A Few Questions
- Replies: 4
- Views: 1695
Re: A Few Questions
What I did was hang out at the outposts. Not the npc towns with building but the small round trading posts. They are the round icons on the map. I would find one with some friendly npcs there. You get a lot of dust bandits raiding them. I would just help the friendly npcs kill the bandits. Have one ...
- Fri Mar 01, 2013 5:21 pm
- Forum: Modding
- Topic: [GUI MOD] Collecting some ideas
- Replies: 10
- Views: 3419
Re: [GUI MOD] Collecting some ideas
You know, if you talk to Chris, and you know what you're doing, he'd be willing to pay you for making a sexier UI. I saw him make the offer to someone who wasn't more skilled than you. Assuming you could make something even better than what you currently have. And I suppose I shouldn't be speaking ...
- Fri Mar 01, 2013 6:37 am
- Forum: Modding
- Topic: [GUI MOD] Flat Dark Theme
- Replies: 7
- Views: 4104
[GUI MOD] Flat Dark Theme
Okay attached here is version 1 of my GUI Mod Theme "Flat Dark" Just unzip the contents into your Kenshi\Data directory. The zip file contains all original files. So if you decide you want to revert back to the original theme you can. Original files will be file_name_ORIG.* Font changed t...
- Wed Feb 27, 2013 9:44 pm
- Forum: Modding
- Topic: [GUI MOD] Collecting some ideas
- Replies: 10
- Views: 3419
Re: [GUI MOD] Collecting some ideas
No, this cannot be done by a theme mod. I wish I could do stuff like that with the theme....Tarkan wrote:Any possibility of adding a warning for example, red lines slowly flashing around a character that is currently in battle.
- Wed Feb 27, 2013 5:47 am
- Forum: Modding
- Topic: [GUI MOD] Collecting some ideas
- Replies: 10
- Views: 3419
Re: [GUI MOD] Collecting some ideas
Here is an example of what I have done. I went with a simple flat button/window look. I changed a few things like the font/font size.
I reverted my pointer changes for now, was not happen with it so using the existing pointers.
http://onebit.us/x/i/1YA21jzfAP.jpg
Let me know what you think.
I reverted my pointer changes for now, was not happen with it so using the existing pointers.
http://onebit.us/x/i/1YA21jzfAP.jpg
Let me know what you think.
- Mon Feb 25, 2013 8:55 pm
- Forum: Gameplay
- Topic: text is difficult to read
- Replies: 8
- Views: 2117
Re: text is difficult to read
Okay I can't seem to find a way to change the resolution. Where can I change the resolution of the game? You can only change it from the launcher. Also for font change see my thread here in modding: http://www.lofigames.com/phpBB3/viewtopic.php?f=11&t=2896 I should have an attachment for downlo...
- Sun Feb 24, 2013 6:00 am
- Forum: Feature Requests
- Topic: Suggestion: Scrollbars:(Temporary) Menu Fix
- Replies: 3
- Views: 4722
Re: Suggestion: Scrollbars:(Temporary) Menu Fix
I ahve been picking apart the GUI of the game and I was trying to see if I could mod this very feature. But it can't be done.
+1 this feature!
+1 this feature!
- Sat Feb 23, 2013 10:34 pm
- Forum: Bug reports
- Topic: [0.40] Get 1000 cats on startup of saved game.
- Replies: 3
- Views: 760
Re: [0.40] Get 1000 cats on startup of saved game.
I assume this is working off the same bug that makes your 2nd character continually collapse on every load, when you start as "survivor". Might be assuming you are starting a new game and adding the money to the game every load. Not starting a new game. Just keep loading and saving my exi...
- Sat Feb 23, 2013 10:33 pm
- Forum: Modding
- Topic: Application icon (Now V2)
- Replies: 13
- Views: 6175
Re: Application icon (Now V2)
using it! Thanks
- Sat Feb 23, 2013 10:17 pm
- Forum: Modding
- Topic: [GUI MOD] Collecting some ideas
- Replies: 10
- Views: 3419
Re: [GUI MOD] Collecting some ideas
Okay so here are some images of some changes I have done so far. Font change to an Arial round font. http://i38.photobucket.com/albums/e119/gremrod/Kenshi/screenshot_1975_zpsb7a25310.jpg Made a small change to the exitmenu.layout. Made the buttons just a tad bigger for the font change. Also changed ...
- Sat Feb 23, 2013 7:56 pm
- Forum: Bug reports
- Topic: [0.40] Very minor UI defect
- Replies: 1
- Views: 501
Re: [0.40] Very minor UI defect
The units stats panel stays in place when you move the "Stats" window.
- Sat Feb 23, 2013 7:54 pm
- Forum: Bug reports
- Topic: [0.40] Very minor UI defect
- Replies: 1
- Views: 501
[0.40] Very minor UI defect
See attached image.