Search found 7 matches
- Sat Mar 10, 2018 5:21 pm
- Forum: Bug reports
- Topic: Turret guards occasionally stuck on level IV walls (0.97.6)
- Replies: 3
- Views: 284
Re: Turret guards occasionally stuck on level IV walls (0.97.6)
Since I returned to Kenshi just now and encountered this bug in a few variations, I think I figured out what is causing it, so here's a little update. This basically occurs when someone on a wall interacts with something that is outside the wall. For example, when you are building searchlights on yo...
- Wed Nov 29, 2017 6:41 pm
- Forum: Bug reports
- Topic: Turret guards occasionally stuck on level IV walls (0.97.6)
- Replies: 3
- Views: 284
Re: Turret guards occasionally stuck on level IV walls (0.97.6)
Here is a link to my save file (it is the same one from this thread):
https://drive.google.com/file/d/1ZbBZRi ... sp=sharing
https://drive.google.com/file/d/1ZbBZRi ... sp=sharing
- Wed Nov 29, 2017 6:38 pm
- Forum: Bug reports
- Topic: Watchtower roof is considered indoors (0.97.6)
- Replies: 2
- Views: 204
Re: Watchtower roof is considered indoors (0.97.6)
Ctrl+Shift+F11 did not do the trick. The save file archive is too big for the forum so here is a google drive link to it:
https://drive.google.com/file/d/1ZbBZRi ... sp=sharing
https://drive.google.com/file/d/1ZbBZRi ... sp=sharing
- Sat Nov 25, 2017 2:54 pm
- Forum: Bug reports
- Topic: Turret guards occasionally stuck on level IV walls (0.97.6)
- Replies: 3
- Views: 284
Turret guards occasionally stuck on level IV walls (0.97.6)
Hello, It appears that turret guards that are placed on Defense Wall IV turrets are occasionally considered to be positioned on the outside of the wall. Thus, in order for them to move away from their turret (to get a snack for example), you need to open the gate for them. Then, they would take the ...
- Fri Nov 24, 2017 7:38 pm
- Forum: Bug reports
- Topic: Watchtower roof is considered indoors (0.97.6)
- Replies: 2
- Views: 204
Watchtower roof is considered indoors (0.97.6)
Hello, This is more of a design flaw than a bug I guess, but the roofs of watchtowers are considered part of the watchtower's interior. Noticed that when I decided to build a small wind generator on one of mine and it always claimed there is no wind; then tested it further by inspecting how an inter...
- Fri Nov 17, 2017 6:10 pm
- Forum: Bug reports
- Topic: A crash after trying to purchase a pack animal (0.97.6)
- Replies: 0
- Views: 109
A crash after trying to purchase a pack animal (0.97.6)
Hello,
Crash happened several seconds after attempting to purchase a pack bull from some nomads while having a full party. Could not reproduce again, so it's possible there is no relation to the event. Dump is attached to this thread.
Regards,
Sculpur
Crash happened several seconds after attempting to purchase a pack bull from some nomads while having a full party. Could not reproduce again, so it's possible there is no relation to the event. Dump is attached to this thread.
Regards,
Sculpur
- Wed Mar 08, 2017 7:58 pm
- Forum: Feature Requests
- Topic: Factions raiding and taking over each other's assets
- Replies: 3
- Views: 361
Factions raiding and taking over each other's assets
Hello, I saw on the roadmap that more complex city invasions are planned, but did not understand if these would be available to the player alone or would automatically happen between factions as well. I think if the latter was true, that would be the final step towards making the world of Kenshi fee...