Search found 45 matches
- Sun Mar 04, 2018 8:30 pm
- Forum: General
- Topic: Robotic Limbs Question
- Replies: 12
- Views: 6645
Re: Robotic Limbs Question
Thanks for the replies. I live near slave markets so I haven't seen any robotic limbs since the last time i visited Clownsteady (I admittedly got chased out after accidently getting the thieves guild all beaten and arrested for selling goods to them with my new low thievery). I haven't really gone w...
- Sun Mar 04, 2018 12:56 am
- Forum: General
- Topic: Robotic Limbs Question
- Replies: 12
- Views: 6645
Robotic Limbs Question
Can I create robotic limbs (like I do a weapon or armor)?
Can I buy robotic limbs from somebody (I haven't traveled to the armor king recently so... I'll see if he has any)
Or do I just randomly find them from time to time?
Can I buy robotic limbs from somebody (I haven't traveled to the armor king recently so... I'll see if he has any)
Or do I just randomly find them from time to time?
- Fri Mar 02, 2018 6:49 am
- Forum: Gameplay
- Topic: Pets in Beds
- Replies: 1
- Views: 867
Pets in Beds
I'm content that I can finally pick up my bull (even when conscious) and drop him in a bed (he actually just stands there, but it says he's sleeping). Not being able to heal him was a pain because.... he's a big hitter, and those charges can be so dangerous when he catches more than one enemy. I thi...
- Fri Mar 02, 2018 6:37 am
- Forum: Bug reports
- Topic: Doesn't Show what you're doing (Ignorance Fix - font size changed)
- Replies: 1
- Views: 579
Re: Doesn't Show what you're doing
Just an extra reply. Yesterday it did not show what specific job I am doing or my encumberance or skill level of the current skill I am using. Today it shows encumberance. But on that open-up tab that shows speed and stealth, xp of str, ath, toughness, KO points has been shortened. Maybe it's just f...
- Fri Mar 02, 2018 6:32 am
- Forum: Bug reports
- Topic: Skills Menu Doesn't fit (font isgnorance issue: Solved)
- Replies: 3
- Views: 753
Re: Skills Menu Doesn't fit.
I will have to check out the setting as you say Droll, but I have to sleep for now. The words did get smaller on my screen without me doing anything that I can think of (I turned on shadows?), but they were still offscreen. I'll update tomorrow. EDIT: you were right, updating my current game to the ...
- Thu Mar 01, 2018 3:44 am
- Forum: Bug reports
- Topic: Doesn't Show what you're doing (Ignorance Fix - font size changed)
- Replies: 1
- Views: 579
Doesn't Show what you're doing (Ignorance Fix - font size changed)
I used this same picture last time, but it shows what I'm talking about here. On the bottom left hand side above your stats and below your name was the box that said what you were doing... now it doesn't really say much, so I don't know what my sneaking skill is really at right now while I'm overwei...
- Thu Mar 01, 2018 3:10 am
- Forum: Bug reports
- Topic: Skills Menu Doesn't fit (font isgnorance issue: Solved)
- Replies: 3
- Views: 753
Skills Menu Doesn't fit (font isgnorance issue: Solved)
Skills menu is too long and spaced out to see them all now. Add a scroll menu or compact them down again or make the skills menu larger. I'd prefer packing them in again as scrolling to see all your skills... is eh. See attached picture. I use an AMD R9 Fury x GPU. (saw you say something about AMD a...
- Fri Sep 29, 2017 2:44 am
- Forum: Bug reports
- Topic: Visual Bugs
- Replies: 249
- Views: 479280
Re: Visual Bugs
Someone has probably already commented on it, but the faction relations bars are kind of whack. Positive and negative bars start at different parts instead of the same zero line before preceding left/right. If you could correct the starting line that would be great (Even if you have to shorten the l...
- Sun Aug 13, 2017 6:11 am
- Forum: Feature Requests
- Topic: Bigger Cities. Bigger Map?
- Replies: 6
- Views: 1812
Re: Bigger Cities. Bigger Map?
It hurts to hear, but understood.
My two rebuttals don't hold up to game logic in this case.
My two rebuttals don't hold up to game logic in this case.
- Sun Aug 13, 2017 5:34 am
- Forum: Feature Requests
- Topic: More graphic (morbid) death messages
- Replies: 3
- Views: 685
Re: More graphic (morbid) death messages
" ____________ became a snack for the ___________".
- Sun Aug 13, 2017 5:31 am
- Forum: Feature Requests
- Topic: Aimless sitting
- Replies: 12
- Views: 2846
Re: Aimless sitting
Understood on risk versus reward to adding all of that filler in. The table idea could still stand without animations, just like the guys aimlessly on the pillows in the gambling halls in shark, adds a little atmosphere without doing much. I imagine picnic table, but then the devs would have to figu...
- Sun Aug 13, 2017 5:22 am
- Forum: Feature Requests
- Topic: Trade with Caravans: Box
- Replies: 2
- Views: 514
Re: Trade with Caravans: Box
Good to know. Just another /r showerthoughts request, another way to trade with npcs.
- Sun Aug 13, 2017 5:18 am
- Forum: Feature Requests
- Topic: Sleep Indicator
- Replies: 3
- Views: 1037
Re: Sleep Indicator
I heard the fact long ago that a human could stay awake a week before dying (ends up the world record is 264 hours (11 days) and several others have held out 8 to 10 days in carefully monitored studies). So reading articles too shines a light that people do start suffering after 24, shutting down at...
- Sat Aug 12, 2017 7:16 pm
- Forum: Feature Requests
- Topic: incramental research and engineering advancements
- Replies: 7
- Views: 1099
Re: incramental research and engineering advancements
Stellaris and Fallen Enchantress. Where at the end of the tech tree you can research repeatedly a thing to give you 5% more health points or others, but it gets harder every time... but also by then you are god mode and turns to research don't scare you. and that is where the 5% chance to get 5% mor...
- Sat Aug 12, 2017 7:10 pm
- Forum: Feature Requests
- Topic: Research Tech Trader
- Replies: 5
- Views: 953
Re: Research Tech Trader
Understood. You are friends with the game creator/dev, right? And he reads these feature requests. He can think about implementing it or not in a way that would be the spirit of my request without the filler. And I can groan/cry about it if it was implemented in a way I don't like. But it's all up t...
- Sat Aug 12, 2017 7:06 pm
- Forum: Feature Requests
- Topic: I'VE BEEN ROBBED!
- Replies: 46
- Views: 17960
Re: I'VE BEEN ROBBED!
I could see an extra perma slot for money that you can at most carry 5k cats on. Any more cats and you have to store them in your normal inventory. To get around loads of money idea: - You could have a bank for each faction. --- To get around factions you have your own personal storage in your outpo...
- Sat Aug 12, 2017 6:44 pm
- Forum: Feature Requests
- Topic: Sleep Indicator
- Replies: 3
- Views: 1037
Sleep Indicator
Hunger has an indication number/meter, body pieces have health meters, experience has meters. Sleep should have a meter too: - I can go from -144 to 24. (168 hours total = 1 week) - At -144 you die (1 week without sleep) - After 6-10 hours of sleep you can stay up 24 hours without problems. After -2...
- Sat Aug 12, 2017 6:29 pm
- Forum: Feature Requests
- Topic: Aimless sitting
- Replies: 12
- Views: 2846
Re: Aimless sitting
Be cool to add a feature to that dinner table (food storage container) that people below 200 hunger sit down and eat until they are back to 200 at least instead of picking up a piece of charred meat and eating it and running back to work right away. - It would give a sense of hunger instead of a num...
- Sat Aug 12, 2017 6:21 pm
- Forum: Feature Requests
- Topic: Strength drain instead of death when hunger hits 0
- Replies: 5
- Views: 1290
Re: Strength drain instead of death when hunger hits 0
I haven't played in a few weeks. - Isn't 0-100 you starving and thus eating muscle and any left fat (your person is getting weaker during this time in stats, not permanently, but still). -101-300 is "healthy and not starving. --- Or was it 200-300 healthy, --- and 101-200 they are complaining a...
- Sat Aug 12, 2017 6:13 pm
- Forum: Feature Requests
- Topic: Bigger Cities. Bigger Map?
- Replies: 6
- Views: 1812
Bigger Cities. Bigger Map?
Hiya! Haven't played in 2 weeks, can't remember city names totally. Came back to me throughout the post. I updated for clarity and yours/mine sanity. So maybe not on this game/map, but on the next predecessor, Kenshi 2. Your towns are nice, but as I was thinking of using your world for a world in a ...