Search found 43 matches

by Ichikai
Sun Mar 31, 2019 12:06 pm
Forum: Bug reports
Topic: The Black dog headquarter is blocked by props.
Replies: 7
Views: 1850

Re: The Black dog headquarter is blocked by props.

Is fine for me. Unsure which one is the bug.

bdhq.png
bdhq.png (2.38 MiB) Viewed 1843 times
by Ichikai
Sun Mar 31, 2019 7:19 am
Forum: Bug reports
Topic: Skill quality reduction bug
Replies: 7
Views: 1379

Re: Skill quality reduction bug

just checking
the smiths don't have any injuries, especially head ones?
and they're in 100% light the whole night?
by Ichikai
Thu Mar 28, 2019 2:27 am
Forum: Bug reports
Topic: Kenshi Does not run
Replies: 7
Views: 2194

Re: Kenshi Does not run

try running the dotnet4.0Client in *\Steam\steamapps\common\Kenshi\dependencies
by Ichikai
Wed Aug 29, 2018 12:24 am
Forum: Bug reports
Topic: 0.98.53 Gates don't block harpoons
Replies: 5
Views: 716

Re: 0.98.53 Gates don't block harpoons

Gate IV looks pretty solid though.. but yes harpoons and crossbows can fire through it no problem.
by Ichikai
Fri Jul 27, 2018 2:40 am
Forum: Modding
Topic: downloading steam mods?
Replies: 3
Views: 1561

Re: downloading steam mods?

by Ichikai
Wed Jul 11, 2018 4:56 am
Forum: Feature Requests
Topic: Travelling Slave Traders.
Replies: 4
Views: 2010

Re: Travelling Slave Traders.

Fairly certain the ability to purchase slaves straight from a slaver caravan used to be possible.
Unsure as to when and why it was removed.
by Ichikai
Mon Jul 09, 2018 6:41 am
Forum: Bug reports
Topic: || Error Code 0xFFFFFF || (Might be intentional)
Replies: 2
Views: 873

Re: || Error Code 0xFFFFFF || (Might be intentional)

Definitely intentional.
by Ichikai
Sun Jul 08, 2018 5:35 pm
Forum: Feature Requests
Topic: Public Downloads for Steam Workshop
Replies: 12
Views: 3665

Re: Public Downloads for Steam Workshop

As far as I know, it's up to lofigames to make the workshop public. Thus enabling mods uploaded to the Kenshi workshop to be downloaded publicly. Given how they made the game available on other platforms, I feel like they really ought to do this. Or provide integration with the nexus like they did w...
by Ichikai
Sun Jul 08, 2018 12:00 am
Forum: Bug reports
Topic: Enslaved by blood raiders but..
Replies: 2
Views: 548

Re: Enslaved by blood raiders but..

reavers*

The only reasonable "fix" would be importing, or wait to continue playing after 0.99 comes out.
by Ichikai
Thu Jul 05, 2018 7:18 pm
Forum: Modding
Topic: ma fighting animation
Replies: 2
Views: 1304

Re: ma fighting animation

animations > combat techniques

anything starting with "ma"
by Ichikai
Wed Jul 04, 2018 5:50 pm
Forum: Feature Requests
Topic: Cut off Shek Horns
Replies: 6
Views: 2114

Re: Cut off Shek Horns

Spread rumour that ground shek horns increase virility and Shek would be extinct within the year.
by Ichikai
Mon Jul 02, 2018 5:25 am
Forum: Gameplay
Topic: Hound hideout blocked by iron resource
Replies: 3
Views: 1947

Re: Hound hideout blocked by iron resource

Looked exactly the same last time I was there.
by Ichikai
Mon Jul 02, 2018 5:24 am
Forum: Gameplay
Topic: Crimper
Replies: 3
Views: 1689

Re: Crimper

If you want to see it, kidnap south hive queen once 0.99 is out ;)
by Ichikai
Wed Jun 27, 2018 12:34 pm
Forum: Bug reports
Topic: Custom ( Forgotton Const.) Character missing on update.
Replies: 3
Views: 822

Re: Custom ( Forgotton Const.) Character missing on update.

Just to make sure, did you save your changes as a new mod? Or did you just edit the base game file?
by Ichikai
Tue Jun 26, 2018 4:05 pm
Forum: Gameplay
Topic: Slave question that is never explained anywhere
Replies: 9
Views: 3378

Re: Slave question that is never explained anywhere

When you sold him into slavery, you got flagged as his captor, therefor he'll never join you until this flag is cleared, probably by someone else capturing him at a later point. Perhaps leaving the area so the town gets "unloaded" and returning later might also do it, assuming this doesn't...
by Ichikai
Mon May 28, 2018 7:49 pm
Forum: Bug reports
Topic: [0.98.17] Characters don't eat
Replies: 12
Views: 1854

Re: [0.98.17] Characters don't eat

Imported to 0.98.29 as I'm on experimental, but all characters that went for the food storage ate, and it's now empty, if I put more food in, they come and eat, so working fine here.
by Ichikai
Mon May 28, 2018 7:33 pm
Forum: Bug reports
Topic: [0.98.29] Springbat Reload time max
Replies: 2
Views: 541

Re: [0.98.29] Springbat Reload time max

Maybe, just didn't quite follow the pattern as I was reworking the wiki crossbow page, and the min reload time decreases with quality, so doesn't seem far-fetched that it might be erroneous.
by Ichikai
Mon May 28, 2018 6:25 am
Forum: Bug reports
Topic: [0.98.29] Free stealth XP in buildings set to Private
Replies: 1
Views: 443

[0.98.29] Free stealth XP in buildings set to Private

Receiving stealth 90% XP rate continuously in any building in Heng that's set to Private, even in a purchased house. Just by standing still... or training on a dummy, or anything. Jumps to 150% if a NPC gets near. If I set the building to Public the xp vanishes. Seems to happen elsewhere too. Is it ...
by Ichikai
Sun May 27, 2018 6:03 am
Forum: Feature Requests
Topic: Item to change default squad position (when Importing)
Replies: 12
Views: 13610

Re: Item to change default squad position (when Importing)

why do you reset squad position so often?
by Ichikai
Sat May 26, 2018 8:53 am
Forum: Bug reports
Topic: [0.98.29] Springbat Reload time max
Replies: 2
Views: 541

[0.98.29] Springbat Reload time max

Springbat's upper limit for reload time increases as the quality of the bow increases. i.e. 6s at min quality and 8s at max quality
I assume that's not quite what was intended?