Unfair gameplay?

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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bobtntkiller
Posts: 20
Joined: Sun Jan 20, 2013 11:36 pm

Thu Apr 25, 2013 3:03 am

How to get the best items under 30 min?

Attack a high level faction, lead them to cops, cops bet the shit out them, go loot.

Please fix!

Fulgore
Posts: 9
Joined: Tue Mar 26, 2013 11:46 am

Thu Apr 25, 2013 6:44 am

Except for 3 things:
1) No NPC is carrying 'the best items' except for chain mail underarmor and the 0.56 plated pants. Still leaves you with so-so weapons and armor.
2) We're not at the full range of items yet - Not even close.
3) This is a free-form game - If you don't like it, don't do it ;)

Someguy
Posts: 91
Joined: Thu Apr 18, 2013 11:07 pm

Thu Apr 25, 2013 2:10 pm

bobtntkiller wrote:Attack a high level faction, lead them to cops, cops bet the shit out them, go loot.

That works? Wow I thought they only went after whomever started the fight. I've had them stand there and watch me get beat silly in faction friendly towns before.

Fulgore wrote:... except for chain mail underarmor...

Methinks Fulgore needs to mug more shopkeepers -Evil Grin-

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Blxz
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Location: Australia

Fri Apr 26, 2013 10:14 am

This will also make enemies out of an entire faction very early in the game. When rivalries and raids are implemented I can imagine this being one of the worst things to do in the early game.
p­ie

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toaster Assassin
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Sat Apr 27, 2013 4:10 am

Agreed. Even now, some of these larger factions already have their own patrols. ( Police cannot save you if you are in the middle of nowhere and that larger faction recognizes you)

Still to balance things out, police should confiscate their targets weapon and cash (and of course leave everything else). The officer would at least take the offenders weapon (if not simply arrest them) to prevent future conflicts.
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Beanybaby
Posts: 3
Joined: Fri Apr 26, 2013 11:05 am

Sat Apr 27, 2013 9:06 am

Fulgore wrote:Except for 3 things:
1) No NPC is carrying 'the best items' except for chain mail underarmor and the 0.56 plated pants. Still leaves you with so-so weapons and armor.
2) We're not at the full range of items yet - Not even close.
3) This is a free-form game - If you don't like it, don't do it ;)
Are u implying best armor are sold by npc? Please advice where to buy! I only find pathetic medic armor sold everywhere...

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ubersoldier
Posts: 7
Joined: Tue Feb 12, 2013 12:19 pm

Tue Apr 30, 2013 9:39 am

Beanybaby wrote: Are u implying best armor are sold by npc?
That's exactly what he's implying.

I'm not sure if there is a specific town or whatever that *always* sells the current best armour, but I do know that if you're in a town, and they have an armour shop, just keep checking back with him every day or so. (in-game of course). The things they sell will rotate, but the current best armour isn't guaranteed to show up like right off the bat. Sometimes it does, but other times you have to check back like, 5 times before you get what you're looking for.

That same method goes for pretty much all the shops, at least that's what I've noticed.

Currently, I believe the best set of armour one can get in a vanilla game, is the following:

Code: Select all

Medium Plate (Medics)
[Plate - Hybrid Steel]

Blunt Res ----- 0.5
Cut Res ------ 0.5
Cut Damp -- 0.14
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xAngeldog
Posts: 2
Joined: Sat May 18, 2013 8:27 pm

Sat May 18, 2013 8:46 pm

toaster Assassin wrote:Agreed. Even now, some of these larger factions already have their own patrols. ( Police cannot save you if you are in the middle of nowhere and that larger faction recognizes you)

Still to balance things out, police should confiscate their targets weapon and cash (and of course leave everything else). The officer would at least take the offenders weapon (if not simply arrest them) to prevent future conflicts.
I would like to see this implemented, it's a pretty smart design.

Freddy-Z
Posts: 25
Joined: Mon May 06, 2013 7:42 pm

Sun May 19, 2013 5:55 am

There's no need to get the 'best item' if the skills of the guy using it is low anyway..

I had my first guy being reduced to a pulp wearing armored pants and waiving a Indus 008 weapon.. against lvl 3 attack bandits.. well.. 2 of them.. :)

Fred

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Mattk50
Posts: 1039
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Location: A far away land where bug testing is entertainment.

Sun May 19, 2013 6:27 pm

All that said, the behavior of bandits and other factions blindly running into clearly unwinnable fights is indicative of the game's alpha state.

There's no way this is final behavior, it will probably be fixed eventually. Hopefully sooner than later, i'm pretty tired of basebuilding and crafting updates when the ai is still so silly and the world doesnt interact much,

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