i was wondering if chris could pop in real fast and give us some info on the new walls.....
*will existing walls be auto-removed from the map ?
*will the new walls still be so low ?
*will we be able to have concentric wall systems ?
*will the new walls incorporate towers ?
*with new terrain also incoming,how will walls deal with things like rivers ?
Plans for walls ....
- Clawdius Talonious
- Posts: 540
- Joined: Sun Jan 29, 2012 7:35 am
Chris is keeping his head down and working on a new update, while he does check on the bug reports forum for obvious reasons, it seems unlikely you'll get answers from him right now. I'll field these as best I can
1 Possibly, but they may not be as well given that the AI is what is being revamped as far as I know
2 We were only able to research two low end tiers of wall for testing purposes previously, I have seen in videos where Chris lays out walls of the exact size and nature of city walls, so it seems likely that once we can do the research we will be able to construct massive walls for our outposts.
3 Concentric walls, and especially gates inside of outer walls/gates, were a big issue with why this revamp had to take place so I believe that will be a yes.
4 At some point we will be able to construct towers, but that seems likely to come closer to the update that introduces ranged weaponry.
5 Poorly? Much like the rest of the terrain, building walls on top of rivers seems unlikely, unless we were given some sort of grating/foundation system. While having a river run through town may be quite useful IRL, I'm unsure how it would work out in game. People have put forth the idea to be able to construct large foundations for cities in the past, and something of that nature wouldn't need too fancy a model. However in the end it may be something that someone mods in rather than an official structure.
1 Possibly, but they may not be as well given that the AI is what is being revamped as far as I know
2 We were only able to research two low end tiers of wall for testing purposes previously, I have seen in videos where Chris lays out walls of the exact size and nature of city walls, so it seems likely that once we can do the research we will be able to construct massive walls for our outposts.
3 Concentric walls, and especially gates inside of outer walls/gates, were a big issue with why this revamp had to take place so I believe that will be a yes.
4 At some point we will be able to construct towers, but that seems likely to come closer to the update that introduces ranged weaponry.
5 Poorly? Much like the rest of the terrain, building walls on top of rivers seems unlikely, unless we were given some sort of grating/foundation system. While having a river run through town may be quite useful IRL, I'm unsure how it would work out in game. People have put forth the idea to be able to construct large foundations for cities in the past, and something of that nature wouldn't need too fancy a model. However in the end it may be something that someone mods in rather than an official structure.
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