Building exclusion zones around sites is crazy...

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Exovian
Posts: 17
Joined: Sat Sep 07, 2013 5:39 am

Sat Dec 28, 2013 3:35 am

http://i.imgur.com/gep3kyd.jpg

Me, trying to build a house with a cannibal camp in the background. That house is right on the boundary of the exclusion zone around the camp. The limit seems to be very arbitrary (for instance, my base is on a cliff overlooking Telbooze with no problem at all. Is this something that could easily be modded out, perchance?

For outlaw camps like these, does it even make sense to have that boundary? It might be very interesting if you could force the cannibals from the camp long enough to fortify it for yourself.

CptData
Posts: 16
Joined: Tue Dec 31, 2013 12:22 pm

Tue Dec 31, 2013 3:33 pm

Maybe it's a future feature you can conquer encampments or towns for yourself, removing said boundary. Alos I'd love to see a "siege feature" - so you can conquer said encampments :)

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