Recruitment Blues

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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TheHappyPyro
Posts: 68
Joined: Tue Oct 09, 2012 2:53 am

Wed Jan 01, 2014 1:06 am

I've updated to the newest kenshi, after having not played for a while. After some gameplay, I've got a labor camp going with a well, stone processor, stone mine, small farm, and ofc a small research bench. All is going well, except one thing. Muscle. Now, is there an easier way to recruit people than sending parties to towns and hoping there'll be people wanting to join? I'm lucky the place I put my base is quite out of the way and rarely gets bandits.
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Also, no one is coming to buy stuff from my shop counter. My base is set on public and it has building materiel and wheat straw.
Last edited by TheHappyPyro on Wed Jan 01, 2014 9:00 am, edited 1 time in total.
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Hatsune_Neko
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Location: Columbus, OH

Wed Jan 01, 2014 8:41 am

there is no current easier way to recruit.

for pictures, you can upload attachment 2 megs max, its right below where it says save draft,preview.submit.
or store it on a offsite storage area.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
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Danzigsam
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Location: Florida, USA

Wed Jan 01, 2014 9:41 pm

There's a pretty good "recruitment office" idea over in Feature Requests.

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Hatsune_Neko
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Location: Columbus, OH

Wed Jan 01, 2014 10:13 pm

known items that sell in player created stores.. ( For now )

Rum
Bread
textiles
Med Kits ( All sizes )

In all my game play i have never seen them buy anything else.
but also trading is bugged so it dont always work as we hope.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Thu Jan 02, 2014 4:04 am

also note: the further you are away from other towns, the longer it'll take between each trader visit, and also the longer it'll take before traders start coming to your town.

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TheHappyPyro
Posts: 68
Joined: Tue Oct 09, 2012 2:53 am

Thu Jan 02, 2014 4:56 am

Tolwrath wrote:also note: the further you are away from other towns, the longer it'll take between each trader visit, and also the longer it'll take before traders start coming to your town.
Shouldn't be a problem. I'm selling wheat and building materiel though, so thats probably why.
My base is really close to two towns, between them, and I have an outpost as a close neighbor.
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rsdworker
Posts: 1
Joined: Fri Jan 24, 2014 7:09 pm

Fri Jan 24, 2014 7:12 pm

Hatsune_Neko wrote:known items that sell in player created stores.. ( For now )

Rum
Bread
textiles
Med Kits ( All sizes )

In all my game play i have never seen them buy anything else.
but also trading is bugged so it dont always work as we hope.
i had Wheat on one of shop counters - they bought it
i believe its possibly for everything but no building sales tho - just shops

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Mattk50
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Joined: Thu Nov 03, 2011 3:22 pm
Location: A far away land where bug testing is entertainment.

Wed Jan 29, 2014 9:08 am

Danzigsam wrote:There's a pretty good "recruitment office" idea over in Feature Requests.
the nonfunctional version of this was actually in early versions of the game. Wasnt implemented, but buildings in several of the towns with NPCs talking about mass recruitment options and such existed. They are likely slated for proper implementation at some point.

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