Is the advanced lab in the obedience crater empty?

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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philthymcnasty
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Joined: Wed Apr 10, 2013 11:57 pm

Mon Mar 20, 2017 11:04 pm

So i go to the advanced lab in the obedience crater, and if find it completely empty. This was not the only place like that. The water hideout in the bottom swamps was also empty. Are these places still being worked on, or is my game bugged?

rincarsarff
Posts: 45
Joined: Fri Mar 17, 2017 2:41 am

Tue Mar 21, 2017 1:47 am

I remember the water hideout being empty, and i think I remember that crater lab being empty too, so you aren't bugged. Leaving it up to someone else to say if hasn't been filled in yet or not though.

swillo
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Joined: Tue May 12, 2015 2:00 pm

Tue Mar 28, 2017 7:28 pm

Try importing.
I'm sometimes shows up empty, but the next import it works fine.

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philthymcnasty
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Joined: Wed Apr 10, 2013 11:57 pm

Fri Apr 07, 2017 9:09 am

swillo wrote:Try importing.
I'm sometimes shows up empty, but the next import it works fine.
so far in every playthrough it has been empty for me.

I have not checked this last import. If it is empty, i will upload a link to my save so the dev can figure out what is going on.

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Ichikai
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Joined: Sat Mar 25, 2017 7:47 pm

Sat Apr 08, 2017 1:42 am

First time I went there everything was fine.

Been there again twice after an import and it was empty.

Fairly sure the water clan hideout is supposed to be empty for now, since I haven't seen any water ninjas yet.

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Sol Lignum
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Tue Apr 11, 2017 3:27 pm

I've been to advanced lab even twice several updates ago, like Q4 '16, maybe, and it was quite surely not empty both times. No AI Cores, but not empty: tons of loot, 6-8 robo spiders.

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Tolwrath
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Tue Apr 11, 2017 5:35 pm

There's actually a bug report thread for that specific base.

viewtopic.php?f=9&t=11540

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Sol Lignum
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Tue Apr 11, 2017 5:45 pm

Interesting, i've just checked once again, and this base seems completely fine in my game.

May i suggest typical solutions for such issues, or you've already tried:

1 - Import?
2 - Game Files integrity verification through Steam?
3 - Disabling mods, to see if any are causing this, then enabling them one by one, to figure out which?
4 - Clean-deleting your game (uninstall from Steam, then manually deleting everything from Kenshi folder, if anything is left there) then installing the game anew with integrity verification right after installation ?

From my experience, if anything goes terribly bad with the game, one of these steps usually helps.

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philthymcnasty
Posts: 736
Joined: Wed Apr 10, 2013 11:57 pm

Wed Apr 12, 2017 4:24 am

Sol Lignum wrote:Interesting, i've just checked once again, and this base seems completely fine in my game.

May i suggest typical solutions for such issues, or you've already tried:

1 - Import?
2 - Game Files integrity verification through Steam?
3 - Disabling mods, to see if any are causing this, then enabling them one by one, to figure out which?
4 - Clean-deleting your game (uninstall from Steam, then manually deleting everything from Kenshi folder, if anything is left there) then installing the game anew with integrity verification right after installation ?

From my experience, if anything goes terribly bad with the game, one of these steps usually helps.

The first two have not had an effect.

the only mods i have are the interior furniture and the banners mod. I have not tried uninstalling them, nor have i tried a nuke and pave.

I will have to give that a shot later, when i can stop playing rimworld.....

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Ichikai
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Joined: Sat Mar 25, 2017 7:47 pm

Sat Apr 15, 2017 2:59 am

While I'm still on 95.24, and haven't been back to obedience lab. I did come across another empty building that's, as far as I've seen on a video and in fcs, supposed to not be.

At the slave farm (formerly telbooze), one of the outpost IIIs is supposed to be a slave farm trader (as he's known in fcs), but it's just empty. Import did not fix it.

I've not been able to confirm whether or not the 95.27 patch fixes this too but it seems like it may be a different issue, or just on my end.


Another interesting note on what I said earlier about the water clan hideout is that it does looks empty in fcs, but is associated with the Red Sabres. Their faction color scheme is referred to as "water clan". So I guess saying I haven't seen any water ninjas around may be untrue.

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