User HUD / Central Command Window Idea
Posted: Thu May 24, 2012 12:06 am
Unlike my other ideas, this one is very simple. Considering the prospected scope of the game, with mines and employees and a very widespread situation going on I think a centralized, overhead and organized HUD or command interface should be part of the final product.
I'm talking a map-looking thing that shows the location and details of all of your assets. You click on an asset on the map, you get information. You click a special button to organize assets in order from most employees, or highest profit, etc. Bam, easy. I would consider it a necessary part of the game.
I'm certain it's already an idea in progress and things need to be fleshed out first before a real HUD idea can become viable. Just sayin'.
I'm talking a map-looking thing that shows the location and details of all of your assets. You click on an asset on the map, you get information. You click a special button to organize assets in order from most employees, or highest profit, etc. Bam, easy. I would consider it a necessary part of the game.
I'm certain it's already an idea in progress and things need to be fleshed out first before a real HUD idea can become viable. Just sayin'.