About caravans, traders and bandits
Posted: Fri Mar 02, 2018 8:00 pm
I was happy with the constant caravans and traders (events) that almost daily passed by my outpost. But look this:

The line is all the path the material trader walks until it gets inside the outpost (from the Hive Village, to Admag, to the outpost). I notice it get stuck at least 3-4 days in Admag, and the hole path after the "Material Trader" message appears on your screen takes one or two weeks! The arrow is where the last one stuck (there is no caravan in the white dot - it simple never showed up and the event never played again).
It is not better to have a message when it spawns (nearby your outpost) instead of this crazy path? Why the message two weeks from the actual event? Even with bandits this happens - is not supposed to be a "surprise"? The message from raiders needs to happen when they are in your gates, not 200km from your outpost (just like berserkes or kral's chosen that simple show up and start to attack - but I guess you need to be the Battle Born first).

The line is all the path the material trader walks until it gets inside the outpost (from the Hive Village, to Admag, to the outpost). I notice it get stuck at least 3-4 days in Admag, and the hole path after the "Material Trader" message appears on your screen takes one or two weeks! The arrow is where the last one stuck (there is no caravan in the white dot - it simple never showed up and the event never played again).
It is not better to have a message when it spawns (nearby your outpost) instead of this crazy path? Why the message two weeks from the actual event? Even with bandits this happens - is not supposed to be a "surprise"? The message from raiders needs to happen when they are in your gates, not 200km from your outpost (just like berserkes or kral's chosen that simple show up and start to attack - but I guess you need to be the Battle Born first).