So, with those scout legs your run speed can still be pretty incredible while carrying someone. I ran a two-man op to stealth K.O. my target, then had a skeleton with scout legs sweep him up. Stealther didn't even get a bounty, unseen K.O., and Holy Nation already hates skeletons.
Prosthetic are awesome. So is kidnapping.
Hmm.. yeah, that is posing an issue.
I wonder if an item could be implemented as head gear, like a 'Black bag' item that would reduce perception to a critical threshold at which the person is no longer able to detect what's going on around them? Could be a system similar to limb damage beyond a limit resulting in loss of the use of that limb, like Perception -30 results in complete blindness or something?
I wonder if an item could be implemented as head gear, like a 'Black bag' item that would reduce perception to a critical threshold at which the person is no longer able to detect what's going on around them? Could be a system similar to limb damage beyond a limit resulting in loss of the use of that limb, like Perception -30 results in complete blindness or something?
As an alternative option right now, I carried him to the Black Desert, let the acid rain reduce him to an unconscious level again, then dumped him in town and gave him to my armor crafter to pack around. That didn't trigger the aggro or cause a bounty to generate on the other guy, he's just crafting my dust jackets with a king over his shoulder.
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