The greatness Kenshi has become

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Revage
Posts: 67
Joined: Sat Mar 23, 2013 6:49 am
Location: Coos Bay, OR

Sat Apr 21, 2018 4:53 am

I took a screenshot while playing the other day, and I had to sit a while and take in everything that Kenshi has become. I've been playing this game since before it had sound, and I want to take a minute to acknowledge everything that has accumulated together to make the moment that comprise the game.

So that picture below.. There are four factions in that picture, doing their thing. The far right, that my troops are aiming at, are anti-slavers, coming to siege my base. Ordered, formulated base-sieging is a part of this once-soundless, desert-only game. As are, as of recent, the long-range sniper's crossbows my troops are using to pick at them, once thought to be a lost cause for entry in to the game. Also thought at one point to have been a lost objective, the bionics that each of those soldiers has replacing their legs and one arm a piece. The dust cloud weather effect, with real in-game consequences, is passing over a randomly-generated-within-the-open-world encampment with fires creating a dynamic light source, itself with in-game effects and consequences. The citizens of that random encampment, random citizens of the Empire, are more forward and left, preparing to defend themselves against a herd of Garru that are roving wild across the great desert.

There is so much random generation and beauty in this game's moments, I wanted to take an opportunity to acknowledge it. And even this far in to the game's evolution, I've still got my guys wearing the black long coats I preferred to use in the early days.

Image

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