The problem of alignment of walls and buildings

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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Lerich_W
Posts: 1
Joined: Fri Feb 08, 2019 10:55 am
Location: Russia

Fri Feb 08, 2019 11:32 am

Completed all stages of construction research.
Can't put a fence (wall) and the building, tried all the options, the Outpost connects only 3 levels. help please!

dragonalumni
Posts: 101
Joined: Sat Apr 22, 2017 1:10 am

Tue Feb 12, 2019 9:22 am

Not sure what you are trying to say to be honest, that is ok I know you are Russian, but I'll take a guess.

You cannot connect a wall to a building like you see cities that are already made.

However if don't mind using the in-game development tools you can do some things, like move buildings close to walls.

I often do this to make things look nice myself. (shift-F12) click a thing-- move/position it where you want.

Full Frontal Yeti
Posts: 33
Joined: Thu Jan 17, 2019 5:54 pm

Wed Feb 13, 2019 8:27 pm

As dragon has said walls and buildings can't actually be connected by players. Even though we can see that in NPC cities.

Walls can only connect directly to walls using the player base building tool.

However i have found that if the land and building and wall placement are all 'just right."
The engine will determine there is too little space between a wall and a building edge for any units to move and treat it like a closed wall situation.
But there is no way to know if it is going to do that or not. Just sometimes even though a gap can be seen, the engine will never send units through the gap.

It's just easier to make only walls as the walls, so i don't fiddle around with it any more.

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