Martial Arts and Cheat are synonymous

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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nikiworld
Posts: 1
Joined: Thu Dec 31, 2020 7:12 pm

Thu Dec 31, 2020 7:46 pm

(Sorry if it's hard to read, I understand English, but I don't fully understand grammar yet ;D)
Kenshi is good in many ways and one of this is that the battles do not go on for a huge amount of time, but they do not end instantly.
But here the problem creeps in ... Martial arts.
Here is a fighter. Strength 100. Dexterity 100. Possession of two-handed weapons 100 and he have two-handed Meito of quality weighing 35+ kilos ... And the damage is worthless to those who have the same stats, but with martial arts and without any weapons.
...
What? :?:
That is .. yes, in real life, a martial arts master will simply destroy another person with one blow.
But not a master, but just a little able, with a two-handed sword, will simply cut an ordinary person with a two-handed weapon.
And here I’m not talking about funshots as well as martial arts.
And it's not about removing it.
Just in the game settings, I would like to be able to lower the level of martial arts, to the level of everything else. Just click on the button and for each his own, martial arts are still imba for those who love it, or not, for those who do not want his super characters to be bent over by some ... incomprehensible person.
So from punches, people with weapons could block and even with a chance to block so that the striker with his bare hands, hitinto the blade and hurt himself, even if he has a fortress of 100, since he hit the blade.
It's just somehow unfair. The two swayed equally. Fortress, attack | martial arts, agility, strength. But one still had to mess with weapons. And the other is already everything, ready to "decorate" everyone :\
Just a button that will fix this cheating, for those to whom it spoils the experience of the game. :D

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