I can't seem to get this to work. The way I read it, it should mean things like bandit demands and random critters should be killed by my robot guards on the towers; however, they don't shoot. They all do have a clear angle on the the area around the gate, but they don't shoot. When, for example, a bandit demands comes by, I go there, select the squad, right click and select 'shoot enemy' or something like that, and they get mowed down like flies; however, I actively have to order them to shoot.
The same for enemies wandering into my base - whenever the gate is open, I find hungry/dust bandits, swamp ninjas and blood spiders wandering inside. These are clearly hostile by default, however the harpoon guards don't seem to mind.
Can anybody give me some advice how to get it done? The guards are set on ranged, have first aid, robotics and turret guard as their priorities, and are constantly in 'attack' mode, I think (the red background on their profile picture).
