3. Don't build your gates and walls facing outwards.

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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gremrod
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Joined: Thu Apr 19, 2012 2:33 am

Wed Mar 06, 2013 1:20 am

3.Don't build your gates and walls facing outwards. I'll have to invent some code to auto-detect this and turn them around.
What position is considered facing outwards? I have built some walls and I noticed they have one side higher then the oppisite side. Should the high side face out, or the low side?

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Scotterius
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Location: North Carolina, USA

Wed Mar 06, 2013 1:35 am

The high side is the outside. The low side is a platform to stand on with partial cover (for the eventual addition of ranged weapons).

I would still strongly advise against the building of walls. They can wreck your squad AI.
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gremrod
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Wed Mar 06, 2013 2:11 am

Ah thanks for the reply!

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Mustard Chef
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Joined: Mon Dec 03, 2012 2:57 am

Fri Mar 08, 2013 2:14 am

Yeah but then bandits just come by and murder everybody -.-
...though my guys are getting tougher...

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Koren
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Joined: Wed Feb 13, 2013 3:17 am

Fri Mar 08, 2013 5:05 am

Mustard Chef wrote:Yeah but then bandits just come by and murder everybody -.-
...though my guys are getting tougher...
It's just a personal preference, but I feel you should build your team up a bit before building a base anyways. Otherwise it's a constant and painful struggle. The walls only slow them down, for now. Once you can add turrets that will change.

Meynolt
Posts: 144
Joined: Thu Jan 31, 2013 7:19 am

Mon Mar 11, 2013 7:44 am

Koren wrote:It's just a personal preference, but I feel you should build your team up a bit before building a base anyways. Otherwise it's a constant and painful struggle. The walls only slow them down, for now. Once you can add turrets that will change.
Maybe if there were hireable mercenaries to guard against bandits while you are setting up? I guess this would be pretty easy to mod in... [except that I could never get the construction set to 'save' my dialogue changes... and that you don't have salaries... but maybe they would 'bodyguard' you?]

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