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Unfair gameplay?
Posted: Thu Apr 25, 2013 3:03 am
by bobtntkiller
How to get the best items under 30 min?
Attack a high level faction, lead them to cops, cops bet the shit out them, go loot.
Please fix!
Re: Unfair gameplay?
Posted: Thu Apr 25, 2013 6:44 am
by Fulgore
Except for 3 things:
1) No NPC is carrying 'the best items' except for chain mail underarmor and the 0.56 plated pants. Still leaves you with so-so weapons and armor.
2) We're not at the full range of items yet - Not even close.
3) This is a free-form game - If you don't like it, don't do it

Re: Unfair gameplay?
Posted: Thu Apr 25, 2013 2:10 pm
by Someguy
bobtntkiller wrote:Attack a high level faction, lead them to cops, cops bet the shit out them, go loot.
That works? Wow I thought they only went after whomever started the fight. I've had them stand there and watch me get beat silly in faction friendly towns before.
Fulgore wrote:... except for chain mail underarmor...
Methinks Fulgore needs to mug more shopkeepers -Evil Grin-
Re: Unfair gameplay?
Posted: Fri Apr 26, 2013 10:14 am
by Blxz
This will also make enemies out of an entire faction very early in the game. When rivalries and raids are implemented I can imagine this being one of the worst things to do in the early game.
Re: Unfair gameplay?
Posted: Sat Apr 27, 2013 4:10 am
by toaster Assassin
Agreed. Even now, some of these larger factions already have their own patrols. ( Police cannot save you if you are in the middle of nowhere and that larger faction recognizes you)
Still to balance things out, police should confiscate their targets weapon and cash (and of course leave everything else). The officer would at least take the offenders weapon (if not simply arrest them) to prevent future conflicts.
Re: Unfair gameplay?
Posted: Sat Apr 27, 2013 9:06 am
by Beanybaby
Fulgore wrote:Except for 3 things:
1) No NPC is carrying 'the best items' except for chain mail underarmor and the 0.56 plated pants. Still leaves you with so-so weapons and armor.
2) We're not at the full range of items yet - Not even close.
3) This is a free-form game - If you don't like it, don't do it

Are u implying best armor are sold by npc? Please advice where to buy! I only find pathetic medic armor sold everywhere...
Re: Unfair gameplay?
Posted: Tue Apr 30, 2013 9:39 am
by ubersoldier
Beanybaby wrote:
Are u implying best armor are sold by npc?
That's exactly what he's implying.
I'm not sure if there is a specific town or whatever that *always* sells the current best armour, but I do know that if you're in a town, and they have an armour shop, just keep checking back with him every day or so. (in-game of course). The things they sell will rotate, but the current best armour isn't guaranteed to show up like right off the bat. Sometimes it does, but other times you have to check back like, 5 times before you get what you're looking for.
That same method goes for pretty much all the shops, at least that's what I've noticed.
Currently, I believe the best set of armour one can get in a vanilla game, is the following:
Code: Select all
Medium Plate (Medics)
[Plate - Hybrid Steel]
Blunt Res ----- 0.5
Cut Res ------ 0.5
Cut Damp -- 0.14
Re: Unfair gameplay?
Posted: Sat May 18, 2013 8:46 pm
by xAngeldog
toaster Assassin wrote:Agreed. Even now, some of these larger factions already have their own patrols. ( Police cannot save you if you are in the middle of nowhere and that larger faction recognizes you)
Still to balance things out, police should confiscate their targets weapon and cash (and of course leave everything else). The officer would at least take the offenders weapon (if not simply arrest them) to prevent future conflicts.
I would like to see this implemented, it's a pretty smart design.
Re: Unfair gameplay?
Posted: Sun May 19, 2013 5:55 am
by Freddy-Z
There's no need to get the 'best item' if the skills of the guy using it is low anyway..
I had my first guy being reduced to a pulp wearing armored pants and waiving a Indus 008 weapon.. against lvl 3 attack bandits.. well.. 2 of them..
Fred
Re: Unfair gameplay?
Posted: Sun May 19, 2013 6:27 pm
by Mattk50
All that said, the behavior of bandits and other factions blindly running into clearly unwinnable fights is indicative of the game's alpha state.
There's no way this is final behavior, it will probably be fixed eventually. Hopefully sooner than later, i'm pretty tired of basebuilding and crafting updates when the ai is still so silly and the world doesnt interact much,