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(0.50) What will NPC Merchants by from your shops now?

Posted: Tue Oct 15, 2013 5:29 am
by Enth
Evening everyone,

After the last patch (0.47), I knew that NPC's would only purchase things like Fabrics, Rum, Bread, Medkits, and that was about it...no Weapons/Armor, even if it was max level weapons that you lovingly crafted in your settlement's forges. You'd have to get a caravan together of your own men and haul your weapons off to markets in NPC towns.

Has this changed? With the advent of armorcrafting, will NPC's finally see out your cities' crafted gear as well as raw goods/Medkits/Rum/Bread? or has that not been implemented yet.

Oh, and one last thing...Is there any way we can get a soundtrack DVD/MP4a/MP3 made of Kole's music for the game? I could listen to this as I'm falling to sleep...it's so awesome!

See you in the Wasteland...

Enth
Grand High Exalted Mystic Ruler of Enthsburg
Somewhere in the Northern desert...

Re: (0.50) What will NPC Merchants by from your shops now?

Posted: Tue Oct 15, 2013 9:37 am
by hbrown
Nothing changed or else would had been stated in the log.

And no idea of the last part (tho i doubt there will be, as is rather "random sounds", than a soundtrack)

Re: (0.50) What will NPC Merchants by from your shops now?

Posted: Wed Oct 16, 2013 12:37 pm
by Enth
In a word...bummer.

Guess it's more exercise for my heavy lifters then...good thing I set my town at the crossroads north of Brink.

Gotta tell the merchies to keep crankin' out the three B's: Booze, Bread & Bandages. Thanks for the info.

Re: (0.50) What will NPC Merchants by from your shops now?

Posted: Thu Oct 17, 2013 9:21 am
by Mattk50
Enth wrote:In a word...bummer.

Guess it's more exercise for my heavy lifters then...good thing I set my town at the crossroads north of Brink.

Gotta tell the merchies to keep crankin' out the three B's: Booze, Bread & Bandages. Thanks for the info.
This is why i set up my weapon crafting right inside brink.