Question about a feature

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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xeoneex
Posts: 115
Joined: Mon May 20, 2013 4:36 pm

Thu Jan 02, 2014 4:31 pm

Ok, so when you create a character, whether you are starting a new game or adding a character to your squad, you can save the character to a .bod file, is this gonna be a future feature like ale to bring up that file so I dont have to make that character in say a new game, if not what is the point of saving?

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Thu Jan 02, 2014 10:12 pm

New games is one such use. I think you can also use them for NPCs in mods. But notably, CLONES. Make an army of identical gnome warriors!

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Hatsune_Neko
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Fri Jan 03, 2014 12:59 am

Tolwrath wrote: Make an army of identical gnome warriors!

bearded Gnome female warriors with cat ears!!!
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

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Alsojames
Posts: 14
Joined: Tue Dec 31, 2013 3:47 am

Fri Jan 03, 2014 9:16 pm

Hatsune_Neko wrote:
Tolwrath wrote: Make an army of identical gnome warriors!

bearded Gnome female warriors with cat ears!!!

The first person to upload a picture of their army of bearded gnome female neko warriors gets an internet cookie

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Tolwrath
Posts: 1070
Joined: Wed Oct 31, 2012 12:11 am

Sun Jan 12, 2014 1:20 am

Has anyone figured out how to use a .bod file during character creation/surgery yet?

Also: I'll get you a screenshot of the closest thing possible.

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Tolwrath
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Joined: Wed Oct 31, 2012 12:11 am

Mon Jan 13, 2014 9:23 pm

Okay so here's the closest I got. http://steamcommunity.com/sharedfiles/f ... =215592504.

As always make backup a before changing any files.
So what I did (all these changes are to the skins/ca/ folder)
1. Replace values in the Female Editor.cfg to be gnomish. I took screenshots of the values that make up my gnome character, Nayu, and set all the values, both upper and lower limits, to be equal to her values. The results in the cannibal women having the same body shape.
2. Replace cannibal models. I grabbed the female models for hu.and (skins/hu/) and copied them into the ca folder. I then renamed the. To match the cannibal files, effectively replacing them. This makes cannibal women use the human models, so the forced black skin and tattoos are gone.
3. Import from my broken save (can be found in a thread in bug reports: cannibals took over my base) to put plenty of cannibals under my control.

Note: the minimum height that works with this is 77. To get the height lower, you will need to modify the character creator's Female Editor.cfg (the one not located in a skin folder), and then take the character to a plastic surgeon. Once at the surgeon, try to move the height slider, and then it'll jump down to whatever value you put in the Female Editor.cfg. If you look at the screenshot, Nayu is shorter than all of her clones because of this.

To do list: import hairs. Find a way to limit what color combinations can be used for hair (because hair colors aren't listed items in those editor.cfg files) make a hair with cat ears. Make a backpack that's a tail.

Furthermore, no, I have no idea how to actually make use of the .bod files.

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