Question about a feature
Ok, so when you create a character, whether you are starting a new game or adding a character to your squad, you can save the character to a .bod file, is this gonna be a future feature like ale to bring up that file so I dont have to make that character in say a new game, if not what is the point of saving?
- Hatsune_Neko
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Tolwrath wrote: Make an army of identical gnome warriors!
bearded Gnome female warriors with cat ears!!!
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Okay so here's the closest I got. http://steamcommunity.com/sharedfiles/f ... =215592504.
As always make backup a before changing any files.
So what I did (all these changes are to the skins/ca/ folder)
1. Replace values in the Female Editor.cfg to be gnomish. I took screenshots of the values that make up my gnome character, Nayu, and set all the values, both upper and lower limits, to be equal to her values. The results in the cannibal women having the same body shape.
2. Replace cannibal models. I grabbed the female models for hu.and (skins/hu/) and copied them into the ca folder. I then renamed the. To match the cannibal files, effectively replacing them. This makes cannibal women use the human models, so the forced black skin and tattoos are gone.
3. Import from my broken save (can be found in a thread in bug reports: cannibals took over my base) to put plenty of cannibals under my control.
Note: the minimum height that works with this is 77. To get the height lower, you will need to modify the character creator's Female Editor.cfg (the one not located in a skin folder), and then take the character to a plastic surgeon. Once at the surgeon, try to move the height slider, and then it'll jump down to whatever value you put in the Female Editor.cfg. If you look at the screenshot, Nayu is shorter than all of her clones because of this.
To do list: import hairs. Find a way to limit what color combinations can be used for hair (because hair colors aren't listed items in those editor.cfg files) make a hair with cat ears. Make a backpack that's a tail.
Furthermore, no, I have no idea how to actually make use of the .bod files.
As always make backup a before changing any files.
So what I did (all these changes are to the skins/ca/ folder)
1. Replace values in the Female Editor.cfg to be gnomish. I took screenshots of the values that make up my gnome character, Nayu, and set all the values, both upper and lower limits, to be equal to her values. The results in the cannibal women having the same body shape.
2. Replace cannibal models. I grabbed the female models for hu.and (skins/hu/) and copied them into the ca folder. I then renamed the. To match the cannibal files, effectively replacing them. This makes cannibal women use the human models, so the forced black skin and tattoos are gone.
3. Import from my broken save (can be found in a thread in bug reports: cannibals took over my base) to put plenty of cannibals under my control.
Note: the minimum height that works with this is 77. To get the height lower, you will need to modify the character creator's Female Editor.cfg (the one not located in a skin folder), and then take the character to a plastic surgeon. Once at the surgeon, try to move the height slider, and then it'll jump down to whatever value you put in the Female Editor.cfg. If you look at the screenshot, Nayu is shorter than all of her clones because of this.
To do list: import hairs. Find a way to limit what color combinations can be used for hair (because hair colors aren't listed items in those editor.cfg files) make a hair with cat ears. Make a backpack that's a tail.
Furthermore, no, I have no idea how to actually make use of the .bod files.
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