Editor Mode questions.

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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xeoneex
Posts: 115
Joined: Mon May 20, 2013 4:36 pm

Fri Jan 03, 2014 8:35 am

So, shift-F12 is editor mode, does this mean I can put down my own outpost without having to build everything, or create custom towns? Is it functioning properly? I'm kind of scared to try this out as I don't want to corrupt anything and have to reinstall the game again.

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Hatsune_Neko
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Fri Jan 03, 2014 9:07 am

thats for building NPC's towns
and can cause the city to stay persistent across new game starts. ( if you hit save in the editor )
I have tried to use that before to build my own base, it didn't work out so well.
Also the editor is bugged and only way to fix it is once you exit the editor is to save your game and restart.
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xeoneex
Posts: 115
Joined: Mon May 20, 2013 4:36 pm

Fri Jan 03, 2014 9:19 am

Meh, that kinda sucks, was hoping to lay down my own town and test some stuff. oh well haha.

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The Ed
Posts: 20
Joined: Tue Oct 23, 2012 11:40 pm

Fri Jan 03, 2014 10:17 am

Using the in-game editor is really difficult, but when u understand how to use it, you can build some awesome new NPC towns. I got two dust bandit camps and a town run by criminals on my game.

xeoneex
Posts: 115
Joined: Mon May 20, 2013 4:36 pm

Sat Jan 04, 2014 5:58 am

Well the problem I have is, it crashes the game CONSTANTLY. I figured out most of it, I don't quite get what re-path does, and populate seems to KINDA work.

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Hatsune_Neko
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Sat Jan 04, 2014 6:19 am

repath is the Navmesh rebuild button
that you can do in game by pressing Ctrl + Shift + F11
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

xeoneex
Posts: 115
Joined: Mon May 20, 2013 4:36 pm

Sun Jan 05, 2014 3:01 pm

Hatsune_Neko wrote:repath is the Navmesh rebuild button
that you can do in game by pressing Ctrl + Shift + F11
Ya but I don't know what this does persay, does this build pathes around new buildings? Or do something entirely different. I mean if it takes all new buildings and whatnot into consideration, this might be an extremely good way to play around with new towns and testing purposes.

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Hatsune_Neko
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Sun Jan 05, 2014 10:08 pm

it rebuilds the navigation mesh the AI uses to run around buildings and objects, find doorways and such.
Every time you place a building or a wall. it breaks the navmesh.
so using Ctrl + Shift + F11 rebuilds it around the new placed objects so the Ai can mostly move around objects correctly.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

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The Ed
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Joined: Tue Oct 23, 2012 11:40 pm

Mon Jan 06, 2014 3:05 am

Don't rebuild the Nav-mesh (re-path) til your absolutely finished with what your building, it seems to be impossible to delete walls that u placed with editor after u rebuild the nav-mesh (re-path).

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