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fix before issueing more bugs
Posted: Thu Jun 19, 2014 4:52 am
by redzone2003
this seems like a great game but can you guys fix the bugs it already has before updating things. like my game crashes with long game play time, im maxed out with research and now my guys wont build anything or put ore into the processors to make it into building material. if i cant play the game or be able to build/ craft things then there's no point in playing the game.
Re: fix before issueing more bugs
Posted: Thu Jun 19, 2014 7:38 am
by lucidmadness
I think having self storage would make this game awesome. If you read the posts on this website (just delete everything after lofigames.com in browser to get there) they explain they're doing performance boosts and they are re-doing the wall system.
I do think it is very silly that a fully automated ore/stone mining system can not self storage, and I have been beyond frustrated at the AI when having more than 3 of each. Need self storage.
As for research have you tried getting all of the clothing patterns? or experimental mode?
Re: fix before issueing more bugs
Posted: Thu Jun 19, 2014 7:40 am
by Ginkai
They update only when they have fixed some specific bugs and they are currently working on the crash problem but it is no simple task so for now at least we'll have to endure that one( super crash ).
I would recommend saving your game more often if you already dont or setting autosave time interval to around 5 min. from options to prevent too much progress lost.. as for maxing out everything and the characters not building or doing any labour thats a new one

Re: fix before issueing more bugs
Posted: Fri Jun 20, 2014 5:17 am
by Hatsune_Neko
try assigning them the jobs ( Hold SHIFT right Click, click the job ) needed for each machine they working on.
also if their is no storage available they will stop working.
if you right click on the item to make them work, it will go until they fill it then stop.
The other bug you're talking about is the super crash, every player has this issue and the Devs are working on fixing it, it just takes time.
This is a alpha build, it has bugs and will continue to do so for the foreseeable future.
When the devs add something, it can create a lot of bugs. since they don't have a ton of different computers ( Or money to buy said computers ) they have us help report these bugs.
when they fix bugs, new ones come out. or they have to change something completely and this creates more bugs.
The game is playable and there are a few workarounds posted in bug reports, try searching thru them to see if any of them have fixes you can use.
for super crashes you can delay it sometimes.
large amounts of NPC's and player characters speed up the memory usage and thus speeds up the super crashes.
so does playing the game at 4x speed. this really hastens the super crash.
having less than 4gb of ram shortens game play time as well.
and your computer could hasten it or let you play longer than others.
the super crash fix should be due ( at the time of this posting ) a month or more away. so they are working on it, its just gonna take time.
i average about 2 to 3 hours of gameplay before i get to 3.7gb used by kenshi. then i save my game and exit before it crashes.
Re: fix before issueing more bugs
Posted: Fri Jun 20, 2014 5:55 am
by Mattk50
If you read the dev posts on the main page, they are working on the super crash and ai pathfinding bugs right now.
Re: fix before issueing more bugs
Posted: Fri Jun 20, 2014 8:35 pm
by Lo Ki
I don't know why, but I've only had it crash maybe once or twice, and I play it for hours on my day off. I kept getting worried about crashing, based on a lot of stuff I've read on the forums, but as I said, I've had only a couple crashes, total. I do save constantly, but that shouldn't stop it from crashing if there's a memory limit involved, so I'm kind of confused as to why mine's not crashing more than it is. Is my computer actually an android?!

Re: fix before issueing more bugs
Posted: Fri Jun 20, 2014 9:49 pm
by Tolwrath
Yes, and it is experiencing one of the unique variants of the malfunction known only as "LOVE".