question for the devs

Discussion of gameplay issues and experiences, game balance and suggestions for tweaks and modification of the existing systems.
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redzone2003
Posts: 5
Joined: Thu Jun 19, 2014 4:45 am

Tue Jun 24, 2014 6:05 am

as the topic says i have a question for the decv's only. Why is it that you put out new content when your game in its current state is unstable? i mean all ive done so far is the same thing that ive done before but for some reason the game just crashs. example i deleted all my walls because i want to expand my base but when i hit to place a section of the wall down boom crash. From what im reading in the crashdump.zip file someone isnt defining things which is probably your lvl 5 or whatever is the highest lvl walls you can get. ive attached my current crashdump file. i honestly think that you should make your game stable before throwing more bugs into it then necessary
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crashDump0.69.1.zip
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Hatsune_Neko
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Tue Jun 24, 2014 7:48 am

we thank you for your bug report.
as for stability that you are having issues with

Your crashdump report says 0.69.1
this is an Experimental version and should only be used by those who wish to help the community at large by taking the risk of said stability issues and bugs so that you can find them and report them so that the Dev's can fix most of them so other players of the game won't have as many issues as we, the ones who signed up for the known buggy experimental updates took.

Im sure Nath will also make a comment to this but she will say the same thing as me.

If you do not wish to experience these bugs and crashes, you can opt out of the experimental the same you you opted in. Even though i am no game programer i do know how it basically works.
When games are in development, they can be and often are unstable and at points in time, unplayable. Now this is normal for any game that has gone thru development, even the AAA game companies go thru the same process. they just have more money to throw at it and get it fixed sooner. ( Usually but not allways )

And as a easy break down of what happens during testing and adding new content and even fixing bugs. i'll quote something Chris the original Dev for the game said.
Captain Deathbeard]

This is what game development is like:
-You've got a list of 100 features and 100 bugs.
-Every time you add a feature, it adds another 50 bugs.
-Every time you fix 10 bugs, you discover 3 more bugs.
-Occasionally to fix one of the bugs you might need to totally restructure something. This will probably add 10 more bugs.
-When you fix bugs people say "These updates don't do anything, where are the features?"
-When you add features people say "Why aren't you fixing the bugs?"

I hope this clears up any questions you had about the game and its bugs.

Thank you
=(^.^)=
Do you believe the sexes should be equal?
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Then Men would become unmanageable

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redzone2003
Posts: 5
Joined: Thu Jun 19, 2014 4:45 am

Tue Jun 24, 2014 7:29 pm

yea im in the experimental version still but its because i cant opt out without my game crashing when i clicked on continue, the map starts loading and crash. Even in the nonexperimental version my game crashed thats why i went to the experimental version

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Hatsune_Neko
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Joined: Sun Apr 21, 2013 9:59 am
Location: Columbus, OH

Tue Jun 24, 2014 7:45 pm

try revalidating your game cache files after opting out.
and use load instead of continue. see if that helps.

As for the crashes. in either version, they are working on fixing them, but some people will be more crash prone than others due to the differences in their computers.

so keep sending in your crash dumps telling what you were doing when it happened.
they will use that info to eventually get the crashes and bugs fixed.

But in alpha stage its about getting content into the game. with killing the most major of bugs. and keeping the crashes as small as possible.
real bug fixing don't start until the game is in beta, after all the content has been added.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

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