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Beta soon, still missing skills?

Posted: Wed Jan 20, 2016 5:06 am
by Murrayman
With the "content finished" beta coming I've begun to wonder... What about those missing skills? Some we know are coming, others have odd mention like Unarmed and Crossbows but there are still 4 skills and 2 attributes with no developer mention. If after 1.0 we *may/ may not* get further content, then are these to be expected as well or are they now no longer intended?

I've edited text sizes to show the skills with no mention as large, those marked for luxury as normal, and those mentioned and expected as small (after all, only fair to say what they are included amongst that list of missing skills!).

Attributes - Endurance & Perception

Skills -
Blunt,
Martial arts (seen on Trello as luxury feature),
Crossbow (seen on Trello as luxury feature),
Mass Combat,
Arrow Defence,
Dodge,
Bluffing (on Trello as in progress, so expected with Beta),
Assassination (on Trello as in progress, so expected with Beta),
Robotics ([b]on Trello as in progress, so expected with Beta[/b])


Do any of you know anything? What are your thoughts?

Re: Beta soon, still missing skills?

Posted: Wed Jan 20, 2016 6:32 am
by Hatsune_Neko
that they didn't give a entire listing of everything that's to be added in the map release.
Those are most likely in the Map release.

Re: Beta soon, still missing skills?

Posted: Thu Jan 21, 2016 1:41 pm
by Abek
Mass combat has been in the game for a long time. I don't know if its fully implemented, but your character levels it over time.

When I checked my file in FCS, I have 912 Mass Combat skill.

Pretty sure it controls the fluidity with which your character circles and dances in combat.
Slay em, boiiii.

Re: Beta soon, still missing skills?

Posted: Thu Jan 21, 2016 10:37 pm
by AviticusDragon
Abek wrote:Mass combat has been in the game for a long time. I don't know if its fully implemented, but your character levels it over time.

When I checked my file in FCS, I have 912 Mass Combat skill.

Pretty sure it controls the fluidity with which your character circles and dances in combat.
Slay em, boiiii.
Interesting insight. I always thought mass combat allowed you to damage multiple opponents with each swing. Would be cool to know for certain.

Re: Beta soon, still missing skills?

Posted: Fri Jan 22, 2016 1:18 pm
by Murrayman
Abek wrote:Mass combat has been in the game for a long time. I don't know if its fully implemented, but your character levels it over time.

When I checked my file in FCS, I have 912 Mass Combat skill.

Pretty sure it controls the fluidity with which your character circles and dances in combat.
Slay em, boiiii.

Yeah but I also remember Toughness levelling before it had any affect on things. It's likely just counting the total of combat experience with the hope of implementing it levelled to a degree.