Blender - Mesh Issues (Need Help)

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Six
Posts: 1
Joined: Thu Feb 01, 2018 6:31 pm

Thu Feb 01, 2018 6:45 pm

:?:

So i've been having a bunch of errors and issues trying to get a custom mesh into the game.

I modeled an object using blender:

Then tried to convert it using the blender to ogre mesh tool (from their website) - Didn't work

Then found out about the tool located on this site and tried to use that to convert it - Semi worked
But my game ended up crashing as i loaded into it after i've set everything up with the Construction kit, and the crash told me that my mesh needs an update as it is using (meshserializer 1.8)



Can somebody run me through the correct way to set all of this up in order to work properly and be able to use custom made meshes in game, i would appreciate it a bunch :D

oi__io
Posts: 29
Joined: Sat Feb 03, 2018 4:13 am

Sat Feb 03, 2018 5:21 am

Did you rename the male_skeleton or female_skeleton when you rig your mesh? It crashed for me before when I parented the mesh to a renamed skeleton. Your mesh need to be rigged to the skeleton provided in the template.

If you only made the mesh for one skeleton but not the other, not sure if that'll crash the game or not. Just rigged the mesh to each to be safe since it's not that hard to do.

Also I published a guide on Steam a couple days ago if want to take a look: link here

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