Just for testing purpose (and maybe adding new creatures), I imported swamp raptor model and skeleton, created some dummy mesh with cubes, that could kinda go with the bones, skin wrapped it and exported it. Thing is, I can see that I didn't import at all the animations as raptor skeleton is about 600ko and mine 4ko. In game, the model is stuck, no animation but death.
I exported the default raptor from blender in FBX , in 3dsmax when I try to import animations I can choose one (not all of them, weird), but when exporting, skeleton doesn't include the animations (whereas it seems checked in ogre exporter, but I'm not sure at all ...)
I guess I have missed something but no idea which part