Is it possible to make a mod to pay an daily upkeep for your Squad Members ?

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Domgordo
Posts: 4
Joined: Tue Mar 31, 2015 9:33 pm

Tue Jan 16, 2018 10:58 pm

Well i want to create a mod which lets u pay an dailyupkeep for all your mebers. I found an Option in the Characters Menue of the editor. It says Wages "Daily wages i get" . But whatever u put in there, nothing happens.
Anyone know why and how i can make it to work and how can i change the start Money the recruits want ?

Domgordo
Posts: 4
Joined: Tue Mar 31, 2015 9:33 pm

Mon Jan 22, 2018 8:49 pm

did no body knows an answer ? :?

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Hatsune_Neko
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Mon Jan 22, 2018 10:59 pm

Its unlikely to be possible at this moment.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

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Domgordo
Posts: 4
Joined: Tue Mar 31, 2015 9:33 pm

Tue Jan 23, 2018 4:14 pm

so no options to change the money u need to pay as a "security pay" if u hire someone ?

And what does the "wage" option in the npc´s menue mean than or is it simply not working ?

I really want to mod the game in the way to make it more harder in the economic part, i mean not the way like Nekos mod . Thats still very easy because u get still tons of money (specially with craftet armours /cloths )and have nearly no need of money.

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Hatsune_Neko
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Tue Jan 23, 2018 6:19 pm

Its not currently enabled so it will do nothing.
The Devs need to enable it.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable

Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD

swillo
Posts: 1236
Joined: Tue May 12, 2015 2:00 pm

Mon Feb 12, 2018 6:22 pm

You could try adding the function to the food storage that whenever someone takes food from it, it takes some gold, which will come out of your coffers. The question is what will happen when you run out of money, will it then just dismiss the character from your squad?

or perhaps create a new buildable object, a time clock, that you once a day select all your characters and have them activate it with the same results.

Ocram
Posts: 328
Joined: Tue Jan 30, 2018 1:50 pm

Tue Feb 20, 2018 7:12 pm

Starting money can be changed in player lines (red) in every recruit dialog and mercenaries dialogs. You can spot them by watching at the Effects box while you iterate through lines, there will be a DA_TAKE_MONEY entry with the money value to change.

For paying an upkeep, you could change the various taxes campaigns and make them repeat infinitely, and create others if the territorial campaign is attack instead of extorsion, or is missing. Can give you only an idea, not much more info on this, didn't do it myself.

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