[MOD REQUEST] More automation
Posted: Fri Aug 05, 2016 4:19 pm
Hello =)
After playing around 100 hours of Kenshi with 40 person crew, 0.5 all rates and some difficulty adding mods i've noticed myself being tired of doing the same things again and again.
If it's just me - great then, i've missed gameplay elements, but i have the impression that this elements are missing.
1) Hostile humanoid looting automation
I didn't find the way to force my guys autoloot humanoids.
Maybe an automation with some sort of category could help - all items/equipement only/most valuable 3 items/weapons only
2) Auto refollow
When a unit is using [follow] mod
You give the unit a task [loot] (go loot dead doge)
The unit comes back automaticly to [follow] when the task [loot] is over
Same process for an automatic task. If unit is auto looting, it will auto loot and come back to the follow target when the task is over.
3) Auto loot spread
When looting with using a group leader (which is followed/guarded/other?), let the items automaticly spread in the bags of close enough group members. Same for shops.
4) Auto item distribution
When a unit has items(weapons) in it's inventory and finds appropriate storage (weapon chest) it stores automaticly the weapons into the chest. Maybe like a job?
5) Auto food++
An option for units to take more that 1 unit of food each time they go to the food storage.
6) Any other good idea that avoids you waisting time in repetitive tasks.
Even those automations on, a lot of management still remains everywhere =)
Atm operation big cities and large combat groups is a hell. I know the game is squad based, but it's also supposed to be played as a rts hybrid.
After playing around 100 hours of Kenshi with 40 person crew, 0.5 all rates and some difficulty adding mods i've noticed myself being tired of doing the same things again and again.
If it's just me - great then, i've missed gameplay elements, but i have the impression that this elements are missing.
1) Hostile humanoid looting automation
I didn't find the way to force my guys autoloot humanoids.
Maybe an automation with some sort of category could help - all items/equipement only/most valuable 3 items/weapons only
2) Auto refollow
When a unit is using [follow] mod
You give the unit a task [loot] (go loot dead doge)
The unit comes back automaticly to [follow] when the task [loot] is over
Same process for an automatic task. If unit is auto looting, it will auto loot and come back to the follow target when the task is over.
3) Auto loot spread
When looting with using a group leader (which is followed/guarded/other?), let the items automaticly spread in the bags of close enough group members. Same for shops.
4) Auto item distribution
When a unit has items(weapons) in it's inventory and finds appropriate storage (weapon chest) it stores automaticly the weapons into the chest. Maybe like a job?
5) Auto food++
An option for units to take more that 1 unit of food each time they go to the food storage.
6) Any other good idea that avoids you waisting time in repetitive tasks.
Even those automations on, a lot of management still remains everywhere =)
Atm operation big cities and large combat groups is a hell. I know the game is squad based, but it's also supposed to be played as a rts hybrid.