How do write new dialogues?

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Goldenes UBoot
Posts: 80
Joined: Fri Apr 29, 2016 10:27 am

Sat Aug 13, 2016 3:54 pm

Hello people,

yesterday I tried to write new dialogues for a faction I invented. To make it easier I copied some dialogues (Flotsam Refugue for example) and changed them. But after I was done, I realized that I also have changed the dialogue lines in the original dialogues. So I wasted one day of work. Do you know how to copy and rewrite dialogues in the right way?

Thanks
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indoda
Posts: 9
Joined: Thu Aug 29, 2013 2:29 pm

Sun Aug 14, 2016 8:39 am

Writing new dialogue is pretty straightforward. Just go to the dialogue group and create a new one. Name it. and start with add root. From there right click the line and add child. to the right there is the details about the line. who says it, eg. me, target, target if player etc. If you just want your faction to shout things out (ala shreiking bandits) then you keep it always 'me'. If you want the player to communicate too. you will need to attach it to a dialogue package...i could go on..

indoda
Posts: 9
Joined: Thu Aug 29, 2013 2:29 pm

Sun Aug 14, 2016 8:42 am

If you have any other questions just ask. I wrote the recruit-able prisoners mod on workshop, which was a learning experience...

Goldenes UBoot
Posts: 80
Joined: Fri Apr 29, 2016 10:27 am

Tue Aug 16, 2016 12:52 pm

Thanks a lot for your answer. I could try it this way. I wanted to copy and rewrite the dialogues because I thpought it would be easier to do it that way. When I invent a faction which considers The Holy Nation as an enemy it would be easier to do something with the Flotsam dialogues. At least it would be easier to have the structure of such a dialogue. But I guess it is not possible. ) Thanks for your answer again


PS: And I am not an native English speaker. It is easier to see the old dialogue to see the vocabulary when I write something myself.
Windows 7 64 bit Home Premium
Intel Core i5-2500K CPU @3.30 Ghz
8 GB RAM
NVIDIA GeForce GTX 560 Ti

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