Workaround for Dialogue Take Item?
Posted: Thu Sep 13, 2018 7:54 am
Since there's no way for a dialogue option to take an item from your inventory (either giving it to the NPC or destroying it outright), does anyone have ideas for how to accomplish this or something similar? So far I've tried two things:
1) "Give item" with a negative value. Doesn't work.
2) Shackles. I tried making the item I want to destroy as shackles, forcing the player to then destroy, or render ineffective, the item on their own. This doesn't work very well since shackle locking has very strange side effects (like not being able to move them in inventory) and can change state from locked to unlocked unpredictably when saving/loading.
Any other ideas? I'd like for the player to choose a dialogue option and for a specific item to be removed from their inventory (vanish into thin air). Having a method for doing this would be pretty useful for all sorts of mods, as things like missions/tasks are very limited without it.
1) "Give item" with a negative value. Doesn't work.
2) Shackles. I tried making the item I want to destroy as shackles, forcing the player to then destroy, or render ineffective, the item on their own. This doesn't work very well since shackle locking has very strange side effects (like not being able to move them in inventory) and can change state from locked to unlocked unpredictably when saving/loading.
Any other ideas? I'd like for the player to choose a dialogue option and for a specific item to be removed from their inventory (vanish into thin air). Having a method for doing this would be pretty useful for all sorts of mods, as things like missions/tasks are very limited without it.