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.Mesh Editor
Posted: Wed Sep 05, 2012 2:46 pm
by crossfirex
I was looking to mod a new armor, but found out that the meshes use a .mesh format that I have no idea how to edit. Anyone able to help me out with an editor for this?
Re: .Mesh Editor
Posted: Wed Sep 05, 2012 3:54 pm
by Hellhound1
I *think* it uses scythe physics editor:
http://sourceforge.net/projects/physicseditor/
I played round with it a while back and could edit some stuff like the first aid kit models, but didnt really delve that deep into it. Works with .mesh files

Re: .Mesh Editor
Posted: Wed Sep 05, 2012 4:12 pm
by Scotterius
Here is something else that might help you, Torchlight is very similar to Kenshi.
http://www.runicgamesfansite.com/showwi ... sland:4385
Re: .Mesh Editor
Posted: Sat Sep 08, 2012 2:53 am
by crossfirex
Thanks!
Re: .Mesh Editor
Posted: Thu Sep 27, 2012 1:13 am
by Hvizeu
as far as i know u can create/edit meshes with 3ds max or blender.
Re: .Mesh Editor
Posted: Thu Nov 29, 2012 3:40 am
by LonnHawkins
What kind of specifications are we looking at in terms of the overall polycount for the models? Is there a size limit for the textures themselves and what all is supported as far as mapping?