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Problem with animations (Modding)

Posted: Sun Apr 21, 2019 11:01 am
by xlokix
Hey there,

I've tried to create a new animation for the peeler-machine:

First I've made a new one via Blender (NLA Editor) and saved it as .skeleton in a mod-folder. Then I've choosed the .skeleton to a new object in my Animation Files tab in the Forgotten Construction Set.

The problem: I'm not able to select this as animation in the peeler machine.... it doesn't appear in the list...

You can only choose Animations from the Animation tab above, but I don't know how to add my .skeleton there....

Hope you understood what I mean. Would be great if anyone could help :)

Many thanks in advance! :)

Re: Problem with animations (Modding)

Posted: Tue Jun 04, 2019 2:59 pm
by swillo
I "think";
First add the file reference to the Animation files.
Then you have to add the animation reference to all the races that are going to use that animation.
Then you need to create a item function for the item you want to use.
Then you can add the animations to the item's function.

I think.