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Condition, DC_STRONGER_THAN_ME

Posted: Tue Sep 24, 2019 8:09 am
by Kimosaab
As far as I can tell this condition for dialogue should basically check if one is "stronger" and if so you can then continue to subsequent dialogue and have events happen.


However it doesn't seem very reliable and I was hoping someone knows what is actually being compared, or how.

For example I tested it with a very weak character who was able to run around and pass this check against things like Beak Things and ever Gorillos, who are obviously worlds stronger in all stats.

I then switched it around, also trying WEAKER_THAN, with a very strong character with inverse results.

Basically they always passed or always failed the checks, regardless of the thing they're being compared to, be it a puny Bonedog Pup or an overpowering Gorillo.

Some clarification on what is actually being compared and how, and that it is working as intended would be really appreciated.

Re: Condition, DC_STRONGER_THAN_ME

Posted: Tue Sep 24, 2019 11:59 pm
by Rustledjimm
Sounds like another bug in the dialogue system as I've outlined for a few here https://www.lofigames.com/phpBB3/viewto ... =9&t=15077

It really seems like some of the checks aren't functioning properly.

Re: Condition, DC_STRONGER_THAN_ME

Posted: Tue Oct 01, 2019 6:49 pm
by Kimosaab
Thanks for letting me know Rustledjimm.

Well that's it then, I give up, so many things seem buggy and it seems one shouldn't expect so much as a peep out of them.