Adding new animations into Kenshi?

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Jorcee101
Posts: 21
Joined: Sat Mar 16, 2013 1:11 am

Fri Jul 12, 2013 2:02 am

So recently I have been working on a mod with a few different weapons for Kenshi. The weapons all look correct inside of the game(aside from textures which I am working on ( ._.) ) However, I've run into a problem once the weapon is in the game. The animations for Kenshi involve purely slashing attacks, pure blocks, and two handed grips. The weapons I have been working with (mainly rapiers and spears) look really stupid with these animations because it is not how they are supposed to be handled.
So anyway, I was wondering if anybody knew of a way to add custom animations into Kenshi? If so, how? This way I could theoretically add stabbing and deflection animations.

Sincerely,
Jorcee101

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f03n1x
Posts: 112
Joined: Fri Apr 05, 2013 11:46 am
Location: New Zealand

Fri Jul 12, 2013 4:40 am

I'm not sure if thats able to be done at this point in time I can't even get custom clothing to work let alone the conversation editor to save my added stuff lol I think though in the future animations like that will be added into the game so I guess its just a matter of waiting, it would be really cool though I can't for more animations maybe more fluid ones for sword fighting but more variety as well.
Weapon Concepts
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.

Jorcee101
Posts: 21
Joined: Sat Mar 16, 2013 1:11 am

Fri Jul 12, 2013 3:00 pm

Ah, I see. Oh well, back to waiting I suppose. Thanks for the help anyway though. :D

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f03n1x
Posts: 112
Joined: Fri Apr 05, 2013 11:46 am
Location: New Zealand

Fri Jul 12, 2013 3:20 pm

Oh no problem it's just what I know so I thought I'd pass along the message lol
Weapon Concepts
So far I'm working on Buster Sword, Auron's Masamune, Bows, Mace, Dark Knight Halbred, Zangetsu, Guts' Dragon Slayer, Zweihander, Baselard, Daedric Two handed axe, and more to follow.

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