[WIP][Unreleased][Mod] Bark Dynasties

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Redbark
Posts: 1
Joined: Mon Jul 15, 2013 8:51 am

Mon Jul 15, 2013 8:27 pm

The Bark Dynasties (Unreleased)
The Bark Dynasties is built around a custom made Lore, So far it is in alpha and heavily in development.
The bark dynasties is based on a custom lore. It is in the making.
Features and Planned

New Game start off - Needs to be nerfed, too overpowered Called the pack, Starts with three custom made npcs.
New Manufacturer - Bluebark Industries. No current problems.
Custom Made Armor. No Custom meshes. Meshes bugging out.
NEW FACTIONS - So far only 1. I'm looking for at least 4-6 New Factions No towns or units yet.

PLANNED
Learn how to use and make dialogue to make Items you can turn in for money.

Make vanilla towns known as "Starter towns," New factions towns will hopefully have custom powerful equipment.

MASSIVE squads and battles between factions

Custom buildings and research.

So much more that I cannot think of right now.

Three currently known factions. Bluebark is implemented. Just not any units or towns yet.

Bluebark
Image(Lore needed, in HEAVY devloptment)An Industrial faction, they are conquering foreign traders who wish to buy their way to success in this land


Redtree A barbaric Warring nation.

Corager
ImageA clan of tribes, forming a large faction.
Notes - Weak armor, high attack medium defense on most units.


As said so much more will be added. I hope to see this mod alive until full release of kenshi.

Version 0.1
Added:
New Game Startoff
Attempt at custom made armor.
New Manufacturer
Implemented faction.
4 New units.



Help needed.
If anyone can donate some armor meshes. That would be great
If anyone can donate any meshes of buildings, that would be great.
Hell even models to make a custom race.

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