Having issue with faction relations

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Scipi
Posts: 5
Joined: Fri Mar 22, 2013 2:11 am

Fri Nov 29, 2013 4:51 am

I'm making a mod where I add a new faction, with a corresponding gamestart. I have it so the faction is at war with everybody, save the player's faction IF they play as that gamestart. When I start a new game, this works fine, but when I load a saved game the relations reset to -50.

I believe this is because in the faction object I set it to have -50 relations across the board, and I override this in the gamestart object. Is there a way I can fix this? I don't want to set the Nameless faction as neutral, since I want this faction to be at war with the player if they play as another gamestart. Is there a way for the player to be part of a faction other than the default one?

Thanks.

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Hatsune_Neko
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Fri Nov 29, 2013 4:56 am

Factions is currently undergoing being revamped.
and seams to reset the relations back to default, after every reload.
Mite have to wait until Chris is done revamping them.
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Scipi
Posts: 5
Joined: Fri Mar 22, 2013 2:11 am

Fri Nov 29, 2013 5:01 am

Ah, ok so it's not something necessarily wrong with how I've set up my mod. Good to know it's being worked on, though. :mrgreen:

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