Spawning NPCs in nameless faction?

Post Reply
Selenos
Posts: 2
Joined: Sun Feb 16, 2014 4:39 am

Mon Feb 17, 2014 6:27 pm

Hello,
I have a problem in spawning NPCs in buildings. I managed to spawn them in cities, but what I am trying to do is to spawn them as nameless. Here is what I did.

1- I created a new character (guard).
2- I created a new division (tower guard)
3- I created a new building (guard tower).
4- I assigned the guard tower to spawn 2 tower guard divisions.

When I built the guard tower in game I expected the guards to spawn, but nothing happened.

Is it possible to spawn NPCs, or player controlled characters from buildings in the players faction?

User avatar
CloudScape
Posts: 9
Joined: Fri Apr 04, 2014 12:11 am
Location: ShadowLands

Fri Apr 04, 2014 1:33 am

bump.

I also would like some detailed information on this question as to expand my options in modding and expanding the features of the glorious game.

ChosenByFew
Posts: 7
Joined: Sun Mar 30, 2014 4:32 am

Sat Apr 05, 2014 9:06 pm

Just a thought, try creating a new faction and putting the tower guards in the new faction instead of in Nameless. Dunno if it'll work, since Nameless owns the building, but if it does then you've got your guards.

Also, if you haven't (you didn't specify whether or not you did) try adding the tower guard to the Nameless faction in the FCS. The game might not be loading the squad without a faction for it to belong to.

User avatar
CloudScape
Posts: 9
Joined: Fri Apr 04, 2014 12:11 am
Location: ShadowLands

Sun Jul 13, 2014 6:51 pm

Thank you, I haven't tried it yet but it sounds like a good idea. I will probably try it soon at some point since I've been waiting for more updates to play the game more (the experimental biome update sounds like a good start ^^)

My main goal is to make the player town seem populated with activity and minor guards just for display really ^^

User avatar
RighteousSinner
Posts: 122
Joined: Fri Oct 11, 2013 7:56 am
Location: Oregon, USA

Mon Jul 14, 2014 10:14 pm

Selenos wrote:1- I created a new character (guard).
2- I created a new division (tower guard)
3- I created a new building (guard tower).
4- I assigned the guard tower to spawn 2 tower guard divisions.

When I built the guard tower in game I expected the guards to spawn, but nothing happened.
Did you click "Populate" in the in-game editor?

Besides there being other obvious issues with a mod like this, this would be my first step in troubleshooting. As for the other issues, for one, the Nameless faction isn't coded to own any other town besides "Your Outpost."

Another would be the fact that a mod like this would be linked to the world data which is overwritten just about every update. This would make this mod very short lived and hard to keep updated as it would probably have to be recreated every update. There may be ways to import the buildings from another save, but that is a bit of a stretch at the moment as the building import function is a bit buggy and tends to give away player made towns to the nearest NPC faction town.

bk3000
Posts: 228
Joined: Sat Feb 25, 2012 7:36 am
Contact:

Wed Apr 01, 2015 8:50 am

By experimenting around with adding "default squads," you can add squads that take effect upon importing a game (must import buildings) but this is problematic. Every building you own will give you that squad so you better only have one or two buildings, and they will basically be yours to control rather than just NPCs. Although they will also observe any AI behavior they should have (such as police patrolling) when not otherwise given orders from you.

They will be added in as additional squads (Nameless 1, Nameless 2, etc) but you can always reassign them I suppose.

In my case I tried adding a police squad (I wanted one for now to patrol my base since we can't assign guards). I was rather hoping that if successful they would be beyond my control and thus beyond my temptation to use them. But you can use them mostly like regular party members, take their stuff etc. It is funny to see them wearing "faction uniforms" of my faction LOL.

So I don't know if this is useful to you. Try doing what you are doing. Place your building. Then import into a new game and import buildings. They might appear. Just make sure these guys have the proper AI goals so they actually guard.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 6 guests