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Greek/Roman

Posted: Thu Apr 24, 2014 4:25 am
by Sargothi
Any modders doing a Greek and/or Roman mod? Asian weaponry is ok but shield and sword/spear are what conquered. I'm just going to cross my fingers and hope something like this comes out.

Re: Greek/Roman

Posted: Thu Apr 24, 2014 4:49 am
by Deathhood98
None have been confirmed but you could try making your own you dont need to know how to code at all. Just browse the modding forums and browse some of the posts

Re: Greek/Roman

Posted: Thu Apr 24, 2014 5:29 am
by afrobro9000
Sargothi wrote:Any modders doing a Greek and/or Roman mod? Asian weaponry is ok but shield and sword/spear are what conquered. I'm just going to cross my fingers and hope something like this comes out.
I am planning to yes, but with a mixture of modernization.

we could get together and do this, Ive been modeling and doing alot of stuff not related to this game however, all im waiting for is an answer from the developers, we need the proper method or files to properly export the mesh files so that it wont screw up the bones/mesh etc. as far as I know, you cant do any of that stuff, it would be pretty sweet if the devs fixed this in the next patch.
as far as I know, you cant do any of that stuff, it would be pretty sweet if the devs fixed this in the next patch.
I could be wrong though but I saw some people try it on here and they got bad results, I did try to export the models myself and add them to the game, sadly I still didnt get any luck out of that.

Re: Greek/Roman

Posted: Fri Apr 25, 2014 2:00 am
by Deathhood98
You can do meshes properly

https://code.google.com/p/blender2ogre/

Re: Greek/Roman

Posted: Fri Apr 25, 2014 6:37 pm
by Bjorn
you just gave me the idea of helping you make this mod if you would let me help

Re: Greek/Roman

Posted: Fri Apr 25, 2014 7:46 pm
by afrobro9000
Deathhood98 wrote:You can do meshes properly

https://code.google.com/p/blender2ogre/
oh I'm aware, the only problem I have is when making an armor, apparently that won't work at all.

Re: Greek/Roman

Posted: Fri Apr 25, 2014 8:12 pm
by Deathhood98
afrobro9000 wrote: oh I'm aware, the only problem I have is when making an armor, apparently that won't work at all.
it is possible http://www.lofigames.com/phpBB3/viewtopic.php?t=5664

Re: Greek/Roman

Posted: Sat Apr 26, 2014 5:31 am
by afrobro9000
Deathhood98 wrote:
afrobro9000 wrote: oh I'm aware, the only problem I have is when making an armor, apparently that won't work at all.
it is possible http://www.lofigames.com/phpBB3/viewtopic.php?t=5664
yes and I did get some good results using the weight paint but it still wasn't enough, I guess that the information imported from the mesh file is somehow not the same when exported.

the only thing modable now (I think) is building/structures, weapons and probably items that aren't wearable.