AI Building

The place to request or suggest new ideas and features.
Post Reply
Jinko
Posts: 19
Joined: Sun Mar 24, 2013 9:11 pm

Mon Mar 25, 2013 5:13 am

I was wondering, what if the AI can build a base randomly anywhere to expand their factions power, like for example I see units of the Imperial faction building a outpost or rest stop in the middle of nowhere and when they finish building they start sending troops or supplies they just expanded their territory or trade route. I think this would be a good idea.

User avatar
CalPal
Posts: 129
Joined: Thu Mar 21, 2013 2:23 am
Location: Canada

Mon Mar 25, 2013 3:50 pm

I could see those patrols building a camp to rest for the night, or even to help recover from their wounds, but a full-out base would be a bit unbelievable for me, at least at this point of development. Perhaps settlements might make more sense for civilian NPCs to start building, they can be pretty much started up anywhere and still expand their influence. They'd also be a lot less populated, mostly because they're small but also because they don't have much protection from bandit leaders.

Jinko
Posts: 19
Joined: Sun Mar 24, 2013 9:11 pm

Mon Mar 25, 2013 4:46 pm

Like sometimes I see citizens exiting the towns they could start out like the player, weak and poor but then gets stronger and richer by exploring, just to see NPCs going into stores or bars to recruit and equipping weapons and different armor pieces, and then all of a sudden they start building a town!!!, that would just be amazing it would make it feel like a muiltplayer.

jeliosveristo
Posts: 3
Joined: Mon Apr 01, 2013 5:03 pm

Sun Apr 07, 2013 1:25 am

This should be an option one can turn on and off at any given moment, and more options on the ... options. such as military/citizen, citizen, military NPC AI building program. even as far to express aggression to the human player by building nearby and sending night raids. (some scary stuff, like the idea very much)

Smiley
Posts: 233
Joined: Mon Mar 25, 2013 3:59 pm

Sun Apr 07, 2013 1:49 am

Uhm really ??? I dont like this idea :) Feels like playing chess against a computer.
Its either to hard or to easy.


Ow wait thats playing games in general.

Haha to pull that off u gonna need a supercomplicated AI mastermind to build a city in an enviroment where a single mistake can u leave u dead on the floor.
Wait a minute AI and mistakes .... hmm impossible...

User avatar
Clawdius Talonious
Posts: 540
Joined: Sun Jan 29, 2012 7:35 am

Sun Apr 07, 2013 10:48 am

Once there are faction-vs-faction all out wars going on, slave labor and prison camps, and that sort of thing this may be a more useful option. As for the time being, it is less of a 4X game than it will be once multiple squads are able to be created, templates saved and new squads outfitted etc. Personally I imagine that the AI expanding its influence is something we'll get at some point.

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 8 guests