But there's a problem: Both gates are guarded.
Maybe...I could just get a person in my current team to do a hit and run on one of the Holy Nation gate guard positions. But I couldn't. Why? Because based on AI behavior, the guards will chase you down forever and towards the ends of Earth. And I can't manage two at a time. Because I need to talk to the prisoner after going a certain distance away from their cell and needing to get my hit and runner out of trouble.
So, I just had an idea while I was in this zone...
Can there be intricate ways on how we could help our escaped prisoner ally escape from a heavily guarded city? Like, we could like have these following things to make prison city escape easier:
- Smuggle them in some sort of trading cart.
- Disguise our prisoner (though it would ultimately fail due to their lack of stealth skill...)
- Distract the gate guards by:
- Making them stare closely at the distractor for a brief moment, without interruption even if their line of sight is walked up into.
- Having them "beat" up the distracter through localized corporal punishment without KOing them.