I would love to see more heavy western style armor sets and gladiator looking armor like the heartprotector...
ARMOR dyes for clothes and armor...like a colour wheel or a craftable item that needs to be used on the item to change its color....
axes that don't look like a sword
shields would be cool
and more buildings..like mud huts and such...low tech looking,kinda primitive
50 men for player faction...or more
squad size to be left to the player to decide max should be 30 or the max of npcs the player can hire...cause 10 is to small looking,,,but so far all thats been needed..but is annoying when moving men aound 20 deep..for reasons...
being able to only select a certain squad
Armor types
- Hatsune_Neko
- Moderator
- Posts: 4086
- Joined: Sun Apr 21, 2013 9:59 am
- Location: Columbus, OH
shields are a confirmed will not be added. if you want them, it will have to be modded in.
you will get more people in time, right now the limit is to keep the game playable as higher numbers make the game laggy.
you will get more people in time, right now the limit is to keep the game playable as higher numbers make the game laggy.
Do you believe the sexes should be equal?
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
Oh heavens no.
Then Men would become unmanageable
Current computer specs.
AMD FX-8150 - Eight Core, 3.60GHz
NVidia GTX 1050TI
24GB Corsair Vengeance DDR3 1600 MHz Ram
WD 1tb HD, 870 EVO 1TB SSD
armor types will follow.
Lofi will add some new and after complete workshop support many modders will make some like this.
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dyes are possible.. curretly there only exist the option to change colours in the construction kit, but not for everything
for example, you can change the colour of Samurai armour but not of the samurai boots, because there exist no "colour maps" for it now.
(colourmaps are "pictures" that discripe which part of the boots become which colour)
if you want to cahnge the colour, you have to do it by this way
Search the "Nameless" faction in the FCK(forgotten construcktion kit) choose from the drop down "colour" ant klick an "add". Now choose the (I named it) "colour pack" and your faction will now use this.
a colour pack consist of two colours, which are completly changeable too
sometimes you have to modify the equipment..
for example, in items search for the armour you want to be colorized, open it with an doublecklick and look for the entry "dont colorize". this should be declared as "false"
now the item should have the colours that you have chosen if you wear it and if a colourmap exist.
dont forget to save the changes to "your mod" and activate it under mods in the launcher.
dyes as items are not so easy to make by mod, but maybe something like that will be added, but it is a lot of work again if you want to have it as an consumable.
for the first its easier to expand the faction colour option I think
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axes are easy to make, so i think that will be available as an mod soon
but i dont think that lofi will make them in near future if they want it at all.
---------
shields...
yes, they were cool, yes it is possible to mod, but completly working shields are very hard and means a loooot of work...
all because of the declined dual wielding.
this will never be implemented by chris, but it is neccessary for using shields.
I understand him.. dual wielding does not really match with the "theme" of the game..
so if you want to mod shields you have to mod dual wielding or even "something like this"
this means you have to make a lot of new animations and depencies and so on if you want to do it "correctly"
---------
new buildings will be added soon, with every new biome I think ( curretly was a few more swamp houses added )
---------
there ARE some mods that changes the sizes to max values.
if you want to do it by yourself, you find this options in the fck under "global settings"
and as neko says, the vanilla values will be bigger in future
Lofi will add some new and after complete workshop support many modders will make some like this.
---------
dyes are possible.. curretly there only exist the option to change colours in the construction kit, but not for everything
for example, you can change the colour of Samurai armour but not of the samurai boots, because there exist no "colour maps" for it now.
(colourmaps are "pictures" that discripe which part of the boots become which colour)
if you want to cahnge the colour, you have to do it by this way
Search the "Nameless" faction in the FCK(forgotten construcktion kit) choose from the drop down "colour" ant klick an "add". Now choose the (I named it) "colour pack" and your faction will now use this.
a colour pack consist of two colours, which are completly changeable too
sometimes you have to modify the equipment..
for example, in items search for the armour you want to be colorized, open it with an doublecklick and look for the entry "dont colorize". this should be declared as "false"
now the item should have the colours that you have chosen if you wear it and if a colourmap exist.
dont forget to save the changes to "your mod" and activate it under mods in the launcher.
dyes as items are not so easy to make by mod, but maybe something like that will be added, but it is a lot of work again if you want to have it as an consumable.
for the first its easier to expand the faction colour option I think
---------
axes are easy to make, so i think that will be available as an mod soon
but i dont think that lofi will make them in near future if they want it at all.
---------
shields...
yes, they were cool, yes it is possible to mod, but completly working shields are very hard and means a loooot of work...
all because of the declined dual wielding.
this will never be implemented by chris, but it is neccessary for using shields.
I understand him.. dual wielding does not really match with the "theme" of the game..
so if you want to mod shields you have to mod dual wielding or even "something like this"
this means you have to make a lot of new animations and depencies and so on if you want to do it "correctly"
---------
new buildings will be added soon, with every new biome I think ( curretly was a few more swamp houses added )
---------
there ARE some mods that changes the sizes to max values.
if you want to do it by yourself, you find this options in the fck under "global settings"
and as neko says, the vanilla values will be bigger in future
-
CastleBlack
- Posts: 54
- Joined: Sun Feb 02, 2014 8:25 am
ooooooooooook...
for the max number of men...i know it can be modded as for the rest aswell,but i thought this page was for Feature requests...not mod requests or a mod topic...maybe i posted in the mod page..if so my bad
with the men thing,i was trying to say the squad size is to small..its at 10,would like it to match the max number of men allowed. so each squad could hold 30. so i can have a squad of 15...or 11,or 16..etc
as for the shield thing..darn.
maybe some kinda of banners or something...like faction flags.
for the max number of men...i know it can be modded as for the rest aswell,but i thought this page was for Feature requests...not mod requests or a mod topic...maybe i posted in the mod page..if so my bad
with the men thing,i was trying to say the squad size is to small..its at 10,would like it to match the max number of men allowed. so each squad could hold 30. so i can have a squad of 15...or 11,or 16..etc
as for the shield thing..darn.
maybe some kinda of banners or something...like faction flags.
Sorry, i dont wanna say that youre wrong here.
Its my fault
I only want to tell you how to play with such of this features that will "maybe" never implemented or only in future..
So let me say it correctly
Western "i think" have to be modded in in future
But for the first it is already doable
But as I told before, "i think" it will be only available as an mod..


-> greater squad size AND faction size
Both of them are doable as i told before
Maybe with implement some "custom" logos by using some .bmp (in size 128x128) inside an specific folder, like some other games do so
And again i have to tell you that your post is completly right here
Its my fault
I only want to tell you how to play with such of this features that will "maybe" never implemented or only in future..
So let me say it correctly
More armour will be added.I would love to see more heavy western style armor sets and gladiator looking armor like the heartprotector...
Western "i think" have to be modded in in future
VERY good request, but with low priority to the devs for the first "i think"ARMOR dyes for clothes and armor...like a colour wheel or a craftable item that needs to be used on the item to change its color....
But for the first it is already doable
Another good request, that i'd like to see tooaxes that don't look like a sword
But as I told before, "i think" it will be only available as an mod..
Depencies for that are declined, so this "have" to be modded, by an very experienced modder..shields would be cool
Promised and WIPand more buildings..like mud huts and such...low tech looking,kinda primitive
Promised and WIP too50 men for player faction...or more
squad size to be left to the player to decide max should be 30 or the max of npcs the player can hire...
-> greater squad size AND faction size
Both of them are doable as i told before
Means a lot of work, but its a VERY good idea!maybe some kinda of banners or something...like faction flags.
Maybe with implement some "custom" logos by using some .bmp (in size 128x128) inside an specific folder, like some other games do so
And again i have to tell you that your post is completly right here
Hatsune_Neko wrote: you will get more people in time, right now the limit is to keep the game playable as higher numbers make the game laggy.
I think i got around 100 characters now. Its not that laggy its just takes a while to load the game
As in i can go get some coffee and walk abit around the house then go back to the pc and its finished loading
So theres a mod that enables recruiting over the max squad size.
Just remember its heavier on ur system since theres more going on. Also u might build more so that will increase loading times etc.
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