If I hang out around an area long enough I feel like I'm able to kill off all the camps while there are still roaming bands of these groups left. Then the only way to get more of these camps are to import your game or just have a high spawn count on camps.
what about these roaming bands or dogs start creating more camps dynamically as the game goes on? gives you a reason to hunt around your territory if you get increasingly frequent attacks from bandits.
dynamic camps
- Sol Lignum
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That would probably lead to indefinite campspawnings. And then to grindcleansing of surroundings.
And i think devs crave for a meaningfull spawnsystem. So when camps are cleared, they're no more, only occasional roaming groups, with a small chance or some considerable time for some camp to regenerate or new to appear.
I believe they do appear after a while, by the way. Maybe i'm wrong though.
And i think devs crave for a meaningfull spawnsystem. So when camps are cleared, they're no more, only occasional roaming groups, with a small chance or some considerable time for some camp to regenerate or new to appear.
I believe they do appear after a while, by the way. Maybe i'm wrong though.
There are already infinite camps. Whenever you clear one, another one is spawned somewhere in the world. It's not always near you, and it's not always the same type, but it does happen.
You actually used to be able to watch it happen on the old map, when all the camps and nests were visible on the map. You'd clear one, and then another one would pop up on the map a short time later.
You actually used to be able to watch it happen on the old map, when all the camps and nests were visible on the map. You'd clear one, and then another one would pop up on the map a short time later.
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