Unarmed

The place to request or suggest new ideas and features.
Post Reply
Mirja Eeola
Posts: 3
Joined: Sat Dec 03, 2016 6:30 pm

Sat Dec 03, 2016 9:28 pm

So I'm rolling a cool Monk girl, and she's kicking ass, but there are a few things that are not so great. Often, fighting people, you break their arms, and their legs, and then they are just 'lolwhocares' and stabs you. And then you drop unconscious, and then shuffle off. There needs to be some more penalties for having 'absolutely destroyed' limbs. Either that, or some manner of aiming system where you can target their chest/stomach/head more than the extremities.

Also, there needs to be an option to turn off that - in my opinion - stupid jump punch thing. It just looks tacky, ugly, and doesn't flow like the rest of them. And there needs to be more kicks. My girl hardly ever kicks people.

Also, not super important, but some blueprint-only - to prevent early game useage - unarmed gauntlets would be cool. Something that can allow unarmed to do more than just stun damage that the enemy invariably gets up from unless you absolutely destroy their head/chest/stomach.

User avatar
Grimmrok
Posts: 142
Joined: Mon Apr 18, 2016 9:33 am

Wed Mar 29, 2017 7:31 pm

Mirja Eeola wrote:Also, not super important, but some blueprint-only - to prevent early game useage - unarmed gauntlets would be cool. Something that can allow unarmed to do more than just stun damage that the enemy invariably gets up from unless you absolutely destroy their head/chest/stomach.
Mirja Eeola wrote:... unarmed gauntlets ...
That doesn't sound very "unarmed", now does it?

Post Reply
  • Information
  • Who is online

    Users browsing this forum: No registered users and 3 guests