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Stamina and Auto Sleep

Posted: Mon Jan 16, 2017 4:43 pm
by RookB4
Hello Kenshi community!

First of all, thank you, Kenshi-Crew, for such a phenomenal game! After 50 hours in, I have to say, I love it so much! Though one of the things I don't like in its current state is


the lack of a stamina system:

You can clearly see Chris' intentions, which aim at realism and equality between player characters and NPCs so you feel like being bound to the same rules as anyone else, that's why it feels a bit strange to have my guys working 24/7 while the world around you comes to a halt for several hours every day.


My suggestion:

Make Stamina another GUI progress bar which slowly decreases over time, while pulling strength etc. down after a certain negative stamina level is reached. So you theoretically COULD let your guys work for days but at least they'll suffer consequences.


In addition:

Automatic Sleeping

Shift + right clicking a bed should be enough, then you could set the priority as usual.
You could add a "double handle range slider" GUI element to a character dependent sheet where the player can set preferred rest times individually. Of course, the character will only go to bed if there isn't any other job of higher priority in the job list.

Re: Stamina and Auto Sleep

Posted: Mon Jan 16, 2017 4:53 pm
by Hatsune_Neko
Stamina was indeed planned but was dropped from the features list. even the temp though blacked out level bar for it was indeed in game at one point, Chris decided to remove it from the game. no idea if he plans to add it back in at some point after full release but for now it's a dead feature.

Re: Stamina and Auto Sleep

Posted: Mon Jan 16, 2017 7:10 pm
by RookB4
Aww, that's a shame. Hopefully he will reconsider.

Re: Stamina and Auto Sleep

Posted: Tue Jan 17, 2017 12:53 am
by Hatsune_Neko
if he does
it will be after the game is finished. as he does plan support for the game after it's done including adding in things he wanted but ran out of time to add in before full release.

Re: Stamina and Auto Sleep

Posted: Tue Jan 17, 2017 8:25 am
by Sol Lignum
If i'm not mistaken also, it didn't meant to be the stamina in a usual RPG way. It was planned as a "short-term stamina" and replenishing wouldn't require sleep, but merely a few minutes of idling\walking (catching breath, etc.) I think i've readd it in some old interview, maybe plans has been shifting after that one.

Re: Stamina and Auto Sleep

Posted: Tue Jan 17, 2017 8:31 am
by Hatsune_Neko
yea
it was mostly to counter the run for ever so enemies could catch you and visa versa.
a feature that will be sorely missed

Re: Stamina and Auto Sleep

Posted: Tue Jan 17, 2017 6:57 pm
by RookB4
Hehe, I can imagine some funny moments with such a stamina system, especially when you and the enemy catch breath within the same interval in a never-ending chase. Would be even funnier if there'd be some breath-catching animations.^^ I'm really excited to see what this game will become.

Re: Stamina and Auto Sleep

Posted: Wed Jan 18, 2017 7:50 am
by Sol Lignum
RookB4 wrote:Hehe, I can imagine some funny moments with such a stamina system, (...)
- Hey you, scum! Tired of running yet?
- Nah, just walking, enjoying the view... and you?
- Just relaxin', savin' all my strenght to kick your ass harder!
*both walking breathless, one several meters behind the other* :D

Re: Stamina and Auto Sleep

Posted: Wed Jan 18, 2017 6:52 pm
by RookB4
Hrhr :)
- "You'll never catch me!"
- "What? I'm merely 5 feet behind you!"
- "Yeah, but we have exactly the same speed and stamina values."
- "Incorrect! I'm 0,00001 mph faster. So, prepare to fight! ... In about 50 days..."

Seriously, I love being chased in Kenshi. I always have a good laugh when my pursuers running ahead of me. :D