NPC Traits and Interaction
Posted: Mon May 21, 2018 4:40 pm
Hey, new to Kenshi, having an absolute blast. One of the things I feel is lacking though is the relative feeling of emptiness of my squad's NPCs
What I mean is, excluding racial bonuses, all characters learn all skills at the same rate. What about a system of "interest" where certain characters have randomly assigned interests where they learn skills more quickly
Interaction between squad NPC's is also clearly there, but how about some form of relationship system. I have an outpost of 12 squadmates, and they all behave like robots. What about the need to sleep? The need to socialise / relax? How about they wander around when they're not currently undertaking a task, rather than just standing? Could there be a system where they develop social circles, similar to Rimworld?
What I mean is, excluding racial bonuses, all characters learn all skills at the same rate. What about a system of "interest" where certain characters have randomly assigned interests where they learn skills more quickly
Interaction between squad NPC's is also clearly there, but how about some form of relationship system. I have an outpost of 12 squadmates, and they all behave like robots. What about the need to sleep? The need to socialise / relax? How about they wander around when they're not currently undertaking a task, rather than just standing? Could there be a system where they develop social circles, similar to Rimworld?