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Some kind of compas.

Posted: Thu Aug 16, 2018 8:56 am
by bargian
Its sometimes kinda hard without looking at map to check which direction we are facing. Compas (as build in or buyable) would allow to easly follow our destination without having to check map constantly.

Re: Some kind of compas.

Posted: Thu Aug 16, 2018 10:23 am
by Grimmrok
I guess that wouldn't be a bad addition, but not really one that's really needed or worth the developers time and money over other more pressuring features.

Re: Some kind of compas.

Posted: Thu Aug 16, 2018 5:23 pm
by Hatsune_Neko
considering it takes 1 second to open the map and see your direction
its kinda a moot point in adding it.

Re: Some kind of compas.

Posted: Thu Aug 16, 2018 6:46 pm
by bargian
Yeah but i do this a lot

Re: Some kind of compas.

Posted: Thu Aug 16, 2018 8:20 pm
by Hatsune_Neko
you get used to knowing where everything is eventually.
most times i open the map now is to set way-points for my people to go to.

Re: Some kind of compas.

Posted: Wed Aug 22, 2018 4:38 pm
by TerrorofKenshi
Hatsune_Neko wrote:
Thu Aug 16, 2018 8:20 pm
you get used to knowing where everything is eventually.
most times i open the map now is to set way-points for my people to go to.
You can set waypoints? :shock: HOW?!

Re: Some kind of compas.

Posted: Wed Aug 22, 2018 7:41 pm
by Grimmrok
TerrorofKenshi wrote:
Wed Aug 22, 2018 4:38 pm
Hatsune_Neko wrote:
Thu Aug 16, 2018 8:20 pm
you get used to knowing where everything is eventually.
most times i open the map now is to set way-points for my people to go to.
You can set waypoints? :shock: HOW?!
Right click on a location on the map -> your selected characters will autopath their way there.

Re: Some kind of compas.

Posted: Thu Aug 23, 2018 1:51 pm
by bargian
Yesterday i wanted to go from Stoat to The Hub, so i right-cliced The Hub and went for diner. 20 minuts later hmm... my char was still exploring Bast region.
Pathfinding isnt perfect, sometimes char takes strange patch thats why i was thinking about compas for easier manual navigation.

Re: Some kind of compas.

Posted: Thu Aug 23, 2018 3:02 pm
by swillo
Being an old boy scout a compass has long been on my list. Going waaaaaay back I think it was one of the first things I ever asked for.
I love the feel of the map and orientating myself to the direction that I want to go, but it would be even better if I could see a compass as I was moving so while I scan all directions looking for dangers I can reorient myself without opening the map again. Or I can get my bearings from the map and just follow my compass like in RL. It would definitely be a polishing item for me.

Re: Some kind of compas.

Posted: Thu Aug 23, 2018 3:47 pm
by TerrorofKenshi
Grimmrok wrote:
Wed Aug 22, 2018 7:41 pm
TerrorofKenshi wrote:
Wed Aug 22, 2018 4:38 pm
Hatsune_Neko wrote:
Thu Aug 16, 2018 8:20 pm
you get used to knowing where everything is eventually.
most times i open the map now is to set way-points for my people to go to.
You can set waypoints? :shock: HOW?!
Right click on a location on the map -> your selected characters will autopath their way there.
Oh, those are waypoints lol? I use those all the time. I thought something along the lines of setting a certain route as in, first go there, then there and then there all in one go. Like multiple waypoints.

Also just a marker that says "N" with a floating Arrow under that would change depending on the direction you turn the camera would be kinda neat. It's not exactly a compass but it gets the job done. Also there should be a hotkey to make it show up or not just as a quick reference point.